Strength | |
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Category | Player Stats |
Strength is one of the core player stats. It indicates how strong the player is and plays a major role in Damage Calculation.
Damage Calculation
As the formula above shows, Strength is used to calculate the Final Damage dealt by the item you are holding. The higher it is, the bigger the multiplicator will be.
Main Article: Damage Calculation
Increasing Base Strength
The base Strength of every player is 0 by default. It can be increased in a variety of ways:
Method of Increasing | Strength Gained | Extra Information | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fairy Souls |
Up to +54 Strength | You gain +1 Strength each time you deposit 5 Fairy Souls and an extra +1 Strength every 25 Fairy Souls.
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Foraging |
+1-2 Strength per level Up to +86 Strength |
You can get Foraging experience through breaking logs in The Park and on your Private Island.
Foraging levels 1-14 grant +1 Strength, and levels 15-50 grant +2 Strength By level 50, the Strength gained is +86 Strength. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Forbidden Strength Perk |
+1 Strength per level Up to +5 Strength |
You gain +1 Strength for each level of Forbidden Strength you purchase (up to +5 Strength).
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Increasing Bonus Strength
The bonus Strength of a player can be increased in a variety of ways:
- Pets
- Armor
- Weapons
- Reforges
- Gemstone
- Enchantments
- Accessories
- Other
Pets
Pets can increase the player's Strength by various amounts, depending on how much of it the pet grants its user on top of their base strength and/or the multiplier that it has, which can boost the strength by a certain percentage.
Pet | Stats and Abilities that grant Strength | Obtaining |
---|---|---|
Baby Yeti |
+40 Strength Cold Breeze - Gives +50 ❁ Strength and Crit Damage when near snow. |
Dropped from killing the Yeti |
Bal |
+25 Strength Made of Lava - Gain 15% on ALL stats when inside the Magma Fields. |
Dropped from killing Bal |
Blaze |
Nether Embodiment - Increases all stats by +10% while on the Blazing Fortress. Fusion- Style Potato - Double effects of Hot Potato Books |
Crafted at Blaze Rod IX Collection |
Bee |
+30 Strength Hive - Gain +19 Intelligence and +15 Strength for each nearby bee. Max 15 bees |
Bought from Bea |
Ender Dragon |
+50 Strength One with the Dragons - Buffs the Aspect of the Dragons sword by 50 Damage and 30 Strength. Superior - Increases most stats by 10%. |
Dropped from killing Dragons |
Flying Fish |
+50 Strength Water Bender - Gives 50 Strength and Defense when near water |
Dropped from killing the Sea Emperor |
Golem |
+50 Strength | Dropped from killing the Endstone Protector |
Golden Dragon |
+50 Strength Gold's Power - Adds 100 Strength to all golden weapons Shining Scales - Grants +10 Strength and +2 Magic Find to your pet for each digit in your gold collection. Dragon's Greed - Gain 40% of your Magic Find as Strength |
Bought from the Dragon |
Grandma Wolf |
+25 Strength | Obtained from Grandma Wolf |
Griffin |
+25 Strength Legendary Constitution - Permament Regeneration VII and Strength VIII King of Kings - Gain 15% Strength when above 85% health |
Bought from Mayor Diana |
Hound |
+40 Strength | Dropped from killing Wolves |
Lion |
+50 Strength Primal Force - Adds +20 Damage and +20 Strength to your weapons. |
Bought from Oringo |
Magma Cube |
+20 Strength | Dropped from killing Magma Cubes |
Megalodon |
+50 Strength | Dropped from killing the Great White Shark or the the Tiger Shark |
Mithril Golem |
Danger Averse - Increase your combat stats by 20% on mining islands | Crafted at Mithril VII Collection |
Phoenix |
+60 Strength Rekindle - Before death, become immune and gain +30 Strength for 4 seconds 3 minutes cooldown |
Dropped from killing anything |
Pigman |
+50 Strength Pork Master - Buffs the Pigman Sword by 40 Damage and 25 Strength |
Crafted at Raw Porkchop VIII Collection |
Rat |
+50 Strength | Dropped from killing Rats |
Snowman |
+25 Strength | Dropped from opening Red Gifts |
Spider |
+10 Strength One With the Spider - Gain 10 Strength for every nearby spider (max 10 spiders) |
Crafted at String IX Collection |
Tarantula |
+10 Strength | Dropped from killing Spiders |
Tiger |
+15 Strength | Bought from Oringo |
Wither Skeleton |
+25 Strength | Crafted at Coal IX Collection |
Pet Items
Pet Items can be applied to Pets to grant additional Strength.
Name | Rarity | Perk |
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Spooky Cupcake |
UNCOMMON | +30 Strength |
Minos Relic |
EPIC | Minos Relic can be applied to a pet, when applied it increases the pet's base stats by 33.3%. |
Armor
Certain Armor can grant its wearer additional Strength from its base stats or the full set bonus.
Name | Rarity | Stats and Abilities that grant Strength |
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Strong Dragon |
LEGENDARY | +100 Strength Full Set Bonus: Strong Blood Improves Aspect of the End +75 Damage Instant Transmission: +2 teleport range +3 seconds +5 Strength on cast |
Superior Dragon |
LEGENDARY | +40 Strength Full Set Bonus: Superior Blood Most of your stats are increased by 5% and Aspect of the Dragons ability deals 50% more damage. |
Reaper Armor |
LEGENDARY | +75 Strength Full Set Bonus: Enrage Enrage for 6s gaining 100 Speed, 100 Damage, and 100 Strength. Cooldown: 25s |
Armor Of The Pack |
EPIC | Full Set Bonus: Armor of the Pack Gain +35 Strength and +80 Defense for each Armor of the Pack wearers within 30 blocks. Max of 3 players |
Final Destination Armor |
LEGENDARY | Full Set Bonus: Vivacious Darkness Costs 2 Soulflow per 5s in combat: ⁍ +50 Strength ⁍ +30 Bonus Attack Speed ⁍ +10 Speed ⁍ Multiply Intelligence by 1.2x ⁍ +200 Ferocity against Endermen. |
Rotten |
RARE, EPIC | +55-84 Strength |
Skeleton Lord |
EPIC, LEGENDARY | Full Set Bonus: Dungeon Lord Gains +5 Strength and +10 Critical Damage every minute spent in the Dungeon. |
Zombie Commander |
EPIC, LEGENDARY | +56-88 Strength |
Zombie Lord |
EPIC, LEGENDARY | +56-72 Strength Full Set Bonus: Dungeon Lord Gains +10 Strength and +10 Defense every minute spent in the Dungeon. |
Skeletor |
EPIC, LEGENDARY | Full Set Bonus: Skeletor Grants +1 Strength and +1 Crit Damage for every 10 Skeletor kills. |
Adaptive |
EPIC | +100 Strength |
Shadow Assassin |
EPIC | +60 Strength Full Set Bonus: Shadow Assassin Collect the shadows of the enemies you kill increasing your damage for the rest of the dungeon while wearing this set. +1 Strength every kill |
Necron's |
LEGENDARY | +160 Strength |
Blaze |
EPIC | +40 Strength |
File:SkyBlock armor frozen blaze.png Frozen Blaze |
Template:Frozen Blaze | +160 Strength |
Blaze Hat |
COMMON | +20 Strength |
Creeper Hat |
COMMON | +5 Strength |
Pufferfish Hat |
COMMON | +10 Strength |
Blobfish Hat |
COMMON | +25 Strength |
Enderman Mask |
UNCOMMON | +1 Strength |
Bonzo's Mask |
RARE | Ability: Clownin' Around Instead of dying, gain damage immunity and +20 Strength for 3s and fully replenish your health. |
Spirit Boots |
EPIC | +25 Strength |
Weapons
Most of the Weapons in SkyBlock have a certain Strength value that the player receives when they hold the weapon in hand.
Name | Rarity | Stats and Abilities that grant Strength |
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Cleaver |
UNCOMMON | +10 Strength |
Flaming Sword |
UNCOMMON | +20 Strength |
Squire Sword |
UNCOMMON | +10 Strength |
Mercenary Axe |
RARE | +20 Strength |
Tribal Spear |
RARE | +100 Strength |
Prismarine Blade |
UNCOMMON | +25 Strength |
End Stone Sword |
EPIC | +80 Strength |
Golem Sword |
RARE | +125 Strength |
Ember Rod |
EPIC | +35 Strength |
Zombie Sword |
RARE | +50 Strength |
Ornate Zombie Sword |
EPIC | +60 Strength |
Florid Zombie Sword |
LEGENDARY | +80 Strength |
Ink Wand |
EPIC | +90 Strength |
Soul Whip |
LEGENDARY | +175 Strength |
Raider Axe |
RARE | +80 Strength +1 Strength per 500 wood Sums wood collections, max +100 Wood Collections: 0 |
Aspect Of The End |
RARE | +100 Strength |
Aspect Of The Dragons |
LEGENDARY | +100 Strength |
Leaping Sword |
EPIC | +100 Strength |
Silk-Edge Sword |
LEGENDARY | +125 Strength |
Pigman Sword |
LEGENDARY | +100 Strength |
Yeti Sword |
LEGENDARY | +150 Strength |
Midas' Sword |
LEGENDARY | +120 Strength Item Ability: Greed The strength and damage bonus of this item is dependent on the price paid for it at the Dark Auction! The maximum bonus of this item is 120 if the bid was 50,000,000 Coins or higher! Price Paid: 0 Coins Strength Bonus: 0 Damage Bonus: 0 |
Midas Staff |
LEGENDARY | +150 Strength |
Sword Of Revelations |
EPIC | +50 Strength |
Ghoul Buster |
EPIC | +90 Strength |
Revenant Falchion |
RARE | +50 Strength |
Reaper Falchion |
EPIC | +100 Strength |
Axe Of The Shredded |
LEGENDARY | +115 Strength |
Recluse Fang |
RARE | +30 Strength Item Ability: Squash 'em Squash spiders to accumulate strength against them. Bonus: +0❁ +1 Strength per 40 squashed |
Scorpion Foil |
EPIC | +100 Strength |
Shaman Sword |
EPIC | +20 Strength |
Edible Mace |
RARE | +25 Strength |
Pooch Sword |
LEGENDARY | +20 Strength Gain +150 Strength against wolves. |
Voidwalker Katana |
UNCOMMON | +40 Strength |
Voidedge Katana |
RARE | +60 Strength |
Vorpal Katana |
EPIC | +80 Strength |
Daedalus Axe |
LEGENDARY | Copies the stats from your active pet. |
Atomsplit Katana |
LEGENDARY | +100 Strength |
Sinseeker Scythe |
EPIC | +100 Strength |
Aspect Of The Void |
EPIC | +100 Strength |
Super Cleaver |
RARE | +20 Strength |
Hyper Cleaver |
EPIC | +50 Strength |
Giant Cleaver |
EPIC | +60 Strength |
Dreadlord Sword |
RARE | +50 Strength |
Zombie Knight Sword |
EPIC | +21 Strength Item Ability: Zombie Knight Gains +30 Strength when used with the Zombie Knight Armor. |
Zombie Commander Whip |
EPIC | +5 Strength Item Ability: Commander Whip Every 1 Zombies killed during a dungeon run by this weapon gives the wielder +1 Strength. Zombies Killed: 0 Bonus Strength: 0 |
Zombie Soldier Cutlass |
RARE | +26 Strength |
Silent Death |
RARE | +31-67 Strength Item Ability: Shadowstep Teleport behind the enemy you are looking at, gaining +25 Strength for 10 seconds. Max range of 20 blocks. Cooldown resets on kills. Cooldown: 60s |
Conjuring |
RARE | +36-70 Strength |
Flower Of Truth |
LEGENDARY | +300 Strength |
Fel Sword |
EPIC | +135 Strength |
Wither Cloak |
EPIC | +135 Strength |
Adaptive Blade |
EPIC | Weapon created by Scarf, it automatically adapts to its user inside Dungeons. Berserk: +35 Strength +5 Speed Healer: +20% HP Regeneration and Restore +5 HP/s to nearby allies Mage: +200 Intelligence Tank: +100 Defense +5 True Defense Archer: +100 Crit Damage Right-click to use Class Ability! |
Spirit Sword |
EPIC | +50 Strength |
Shadow Fury |
LEGENDARY | +125 Strength |
Livid Dagger |
LEGENDARY | +60 Strength |
Necromancer Sword |
LEGENDARY | +125 Strength |
Necron's Blade (Unrefined) |
LEGENDARY | +110 Strength |
Valkyrie |
LEGENDARY | +145 Strength Grants +1 Damage and +1 Strength per Catacombs level. |
Hyperion |
LEGENDARY | +150 Strength |
Scylla |
LEGENDARY | +150 Strength |
Astraea |
LEGENDARY | +150 Strength |
Prismarine Bow |
UNCOMMON | +25 Strength |
Hurricane Bow |
EPIC | +50 Strength |
Runaan's Bow |
LEGENDARY | +50 Strength |
Explosive Bow |
EPIC | +20 Strength |
Magma Bow |
EPIC | +100 Strength |
Venom's Touch |
EPIC | +100 Strength |
Scorpion Bow |
EPIC | +10 Strength |
Mosquito Bow |
LEGENDARY | +151 Strength |
Juju Shortbow |
EPIC | +40 Strength |
Terminator |
LEGENDARY | +50 Strength |
Machine Gun Bow |
RARE | +21-44 Strength |
Spirit Bow |
LEGENDARY | +100 Strength |
Last Breath |
LEGENDARY | +180 Strength |
Bonemerang |
LEGENDARY | +130 Strength |
Dark Claymore |
LEGENDARY | +100 Strength |
Reforges
Reforges can grant various Strength boosts on the Weapons, Armor, Accessories, and more.
Melee Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
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Epic | +15 | +20 | +25 | +32 | +40 | +50 |
Fair | +2 | +3 | +4 | +7 | +10 | 12 |
Gentle | +3 | +5 | +7 | +10 | +15 | +20 |
Heroic | +15 | +20 | +25 | +32 | +40 | +50 |
Legendary | +3 | +7 | +12 | +18 | +25 | +32 |
Spicy | +2 | +3 | +4 | +7 | +10 | +12 |
Dirty | +2 | +4 | +6 | +10 | +12 | +15 |
Fabled | +30 | +35 | +40 | +50 | +60 | +75 |
Gilded | +90 | +90 | ||||
Warped | +165 | +165 | ||||
Withered | +60 | +75 | +90 | +110 | +135 | +170 |
Jerry's | +25 | +25 | +25 |
Bow Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Fine | +3 | +7 | +12 | +18 | +25 | +33 |
Grand | +25 | +32 | +40 | +50 | +60 | +75 |
Hasty | +3 | +5 | +7 | +10 | +15 | +20 |
Rapid | +2 | +3 | +4 | +7 | +10 | +12 |
Unreal | +3 | +7 | +12 | +18 | +25 | +34 |
Spiritual | +4 | +8 | +14 | +20 | +28 | +38 |
Headstrong | +2 | +5 | +10 | +16 | +23 | +33 |
Armor Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Fierce | +2 | +4 | +6 | +8 | +10 | +12 |
Mythic | +2 | +4 | +6 | +8 | +10 | +12 |
Pure | +2 | +3 | +4 | +6 | +8 | +10 |
Renowned | +3 | +4 | +6 | +8 | +10 | +12 |
Spiked | +3 | +4 | +6 | +8 | +10 | +12 |
Warped | +2 | +4 | +6 | +7 | +10 | +12 |
Cubic | +3 | +5 | +7 | +10 | +12 | +15 |
Ancient | +4 | +8 | +12 | +18 | +25 | +35 |
Undead | +1 | +2 | +2 | +3 | +5 | +7 |
Accessory Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Bizarre | +1 | +2 | +2 | +3 | +5 | +7 |
Demonic | +1 | +2 | +2 | +3 | +5 | +7 |
Forceful | +4 | +5 | +7 | +10 | +15 | +20 |
Godly | +1 | +2 | +3 | +5 | +7 | +10 |
Itchy | +1 | +1 | +1 | +2 | +3 | +4 |
Ominous | +1 | +1 | +1 | +2 | +3 | +4 |
Simple | +1 | +1 | +1 | +1 | +1 | +1 |
Strange | +2 | +1 | -1 | +3 | +4 | |
Strong | +1 | +2 | +3 | +5 | +8 | +12 |
Superior | +2 | +3 | +4 | +5 | +7 | +10 |
Zealous | +1 | +2 | +2 | +3 | +5 | +7 |
Bloody | +1 | +1 | +1 | +2 | +3 | +4 |
Shaded | +2 | +3 | +4 | +5 | +6 | +8 |
Fishing Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Treacherous | +5 | +10 | +15 | +20 | +25 | +30 |
Stiff | +2 | +4 | +6 | +8 | +10 | +12 |
Tool Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC | DIVINE |
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Toil | +5 | +7 | +9 | +13 | +16 | +20 | |
Stellar | +5 | +8 | +12 | +16 | +20 | +25 | +30 |
Jasper Gemstones
Jasper Gemstones can be applied to specific items, and depending on the Rarity of the item as well as the tier of the Gemstone, it will give a certain amount of Strength.
Gemstone Tier | RARE | EPIC | LEGENDARY | MYTHIC |
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Rough |
+1 | +2 | +2 | +3 |
Flawed |
+2 | +3 | +3 | +4 |
Fine |
+3 | +4 | +4 | +5 |
Flawless |
+5 | +6 | +7 | +8 |
Perfect |
+7 | +9 | +10 | +12 |
Items that grant Strength with Gemstone Slots can be seen as follows: <tabber>
Enchantments
Certain Enchantments can increase player's Strength by a certain amount or percentage.
Accessories
Certain Accessories will grant Strength when they are in the player's inventory or Accessory Bag. Various Reforges can be applied onto accessories to further increase the Strength granted by them.
Strength Enrichments
Strength Enrichments can be applied onto LEGENDARY and MYTHIC talismans giving them +1 Strength per piece.
Name | Rarity | Information |
---|---|---|
Day Crystal |
RARE | Increases Strength and Defense by +5 during the day. |
Night Crystal |
RARE | Increases Strength and Defense by +5 during the night. |
Gravity Talisman |
UNCOMMON | While in your inventory or Accessory Bag, gives +1 - 10 ❁ Strength and +1 - 10 ❈ Defense. The stats granted increase the closer you are to the current island's spawn. |
Blood God Crest |
COMMON | Tracks a counter for each mob killed while you have the talisman. Gain +1 Strength for each digit on counter. |
Bat Person Talisman |
COMMON | The Bat Person Talisman provides +2 Defense, +2 Strength, and +2 Intelligence for each bat you have summoned. This works with the Spirit Sceptre, Witch Mask, and Bat Pet. |
Shark Teeth Talismans |
+2 Strength per Rarity | While in your inventory or Accessory Bag, grants +2-10 Strength and +5-25% chance to get Shark Teeth during Fishing Festivals. |
Master Skulls |
COMMON-LEGENDARY | Grants +1-10% Health and +1-10% Strength while in Master Mode Dungeon. |
Method of Increasing | Strength Gained | Extra Information | ||||||||||||||||||||||||||||||
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Blessings |
Situational | The Blessing of Power and Blessing of Time both grant the player various amounts of Strength while in Dungeons. The Paul Mayor also buffs Blessings, which in turn grants more Strength. | ||||||||||||||||||||||||||||||
Hot Potato Book |
+2 Strength | You can add up to 10 Hot Potato Books onto your weapon, which will give it an additional +20 Strength. | ||||||||||||||||||||||||||||||
Fuming Potato Book |
+2 Strength | You can add up to 5 Fuming Potato Books onto your weapon, which will give it an additional +10 Strength. | ||||||||||||||||||||||||||||||
Art Of War |
+5 Strength | This item will grant extra +5 Strength when it is applied on a weapon. | ||||||||||||||||||||||||||||||
Wood Singularity |
+100 Strength | This item can only be applied onto wooden weapons giving them an extra +100 Strength. | ||||||||||||||||||||||||||||||
Weird Tuba |
+30 Strength for 20 seconds | This item gives a temporary boost to the player when its right click ability is used. However, the boost only lasts 20 seconds, which makes the item's usage to highly depend on the situation that the player is in. | ||||||||||||||||||||||||||||||
Training Weights |
Up to +50 Strength | The longer this item resides in your inventory the more Strength it will grant the player for 2 minutes once it is broken. You can get a maximum of 50 strength if it was stored in your inventory for at least 5,500 minutes. | ||||||||||||||||||||||||||||||
Potions and Brews |
Situational | Different Potions and Brews modify your Strength value by various amounts depending on various factors:
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Mayor Jerry |
+10% Strength | If Jerry is the the selected Mayor, then all players have +10% Strength. | ||||||||||||||||||||||||||||||
Beacon |
+2 Strength per Beacon level | A Beacon 1 grants +2 Strength, and this scales all the way up to a Beacon 5, which grants +10 Strength. | ||||||||||||||||||||||||||||||
aPunch Century Cake |
+2 Strength for 2 days | Upon right clicking an aPunch Century Cake, you'll gain +2 Strength for the next 48 hours. You'll have to right click it again after that timer is over to claim the bonus again. | ||||||||||||||||||||||||||||||
Jerry Candy |
+20 Strength for 20 minutes | Upon right clicking a Jerry Candy, you'll gain +20 Strength for the next 20 minutes. You'll have to right click it again after that timer is over to claim the bonus again. | ||||||||||||||||||||||||||||||
Power Orbs |
+10-35 Strength | There are 3 different power orbs that give Strength for various durations:
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Berserk Class |
+30 Strength | Berseker's ghost ability (Buff Potion) allows the player to throw a potion which temporarily gives all teammates in a 10 block radius +30 Strength. | ||||||||||||||||||||||||||||||
Archer Class |
+50 Strength | Archer's ghost ability (Healing Bow) allows the player to shoot a teammate to heal them for 20% of their max HP and grant them +50 Strength for 10 seconds. |