Skeletor Armor: Difference between revisions
([WikiWriter V2] Changing files to use the image template (to help with ease of editing and clicking issues)) |
No edit summary |
||
Line 6: | Line 6: | ||
|stats = Crit Damage +80-168<br> Crit Chance +8-16<br> Defense +121-249<br> Health +75-156 | |stats = Crit Damage +80-168<br> Crit Chance +8-16<br> Defense +121-249<br> Health +75-156 | ||
|dungeon_requirements = Catacombs Level 5<br> | |dungeon_requirements = Catacombs Level 5<br> | ||
|notification = Updating | |||
|helm_category = Helmet | |helm_category = Helmet |
Revision as of 18:34, 10 March 2022
Attributes | |||||
---|---|---|---|---|---|
Sellable Yes |
Tradable Yes | ||||
Auctionable Yes |
Reforgeable Yes | ||||
Enchantable Yes |
Museum Yes | ||||
Color | |||||
Chestplate: #918F89 |
Skeletor Armor is a set of EPIC & LEGENDARY Dungeon Armor. The set can be dropped as individual pieces by defeating Skeletors and Skeletor Primes.
It requires a Catacombs Level of 5 or higher.
Obtaining
The set can be dropped as individual pieces by defeating Skeletors and Skeletor Primes.
Since Skeletor Armor is obtainable from a Dungeon Mob, its base stats scale off of various factors:
Main Article: Dungeon Loot Quality
<tabber>
Usage
Each armor piece grants a 1 second cooldown reduction on bone plating.
When all pieces of the set are worn, the player gains a 'Full Set Bonus' that grants an additional 1 Strength and 1 Crit Damage for every 10 Skeletor kills.
While not stated in the item lore, this bonus caps at 50 Strength and Crit Damage.
Skeletor |
---|
Grants +1 Strength and +1 Crit Damage for every 10 Skeletor kills |