Mending: Difference between revisions
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|category = Player Stats | |category = Player Stats | ||
|summary = {{Mending}} is one of the core player [[Stats]]. It | |summary = {{Mending}} is one of the core player [[Stats]]. It represents outgoing healing for a player. | ||
|body = | |||
==mechanics== | |||
{{Mending}} determines the rate at which a player can heal another player. This can be calculated with the following formula: | |||
<small><math>{\color{Gray}\left (\frac{{\color{lime}\mbox {Mending}}}{100} \right )}</math></small> | |||
The base {{Mending}} for a player is '''100''' by default. | |||
|history ={{History/Mending}} | |history ={{History/Mending}} |
Revision as of 10:43, 31 August 2022
Mending | |
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Category | Player Stats |
Mending is one of the core player Stats. It represents outgoing healing for a player.
mechanics
Mending determines the rate at which a player can heal another player. This can be calculated with the following formula: The base Mending for a player is 100 by default.
History
SkyBlock Prototype | ||
August 18th, 2022 | 0.14 | Mending Added. |
August 27th, 2022 | Minor Patch | Fixed the Mending stat not applying under certain conditions. |
September 12th, 2023 | 0.19.4 | Mending no longer scales with dungeons stat boost. |