Ender Dragon: Difference between revisions
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|behaviour = Once 8 [[Summoning Eye]]s have | |behaviour = Once 8 [[Summoning Eye]]s have been placed, several things will happen in the following order: | ||
* The gate to the [[Dragon's Nest]] will close | * The gate to the [[Dragon's Nest]] will close | ||
* [[Gregory]] will spawn near the gate, allowing players to purchase [[Flint Arrow]]s and a [[Decent Bow]] for an increased price | * [[Gregory]] will spawn near the gate, allowing players to purchase [[Flint Arrow]]s and a [[Decent Bow]] for an increased price |
Revision as of 15:46, 10 March 2022
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Mob Attributes | |
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Entity Type ? |
Spawn Location ? |
Necromancy ? |
Corruptable ? |
Loot Drops | |
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Ender Dragons are bosses that can be spawned in The End after the required Summoning Eyes are placed.
Location
At the center of the Dragon's Nest, there's an altar. Placing 8 Summoning Eyes - one in each socket, will summon one of 7 [Lv100] Ender Dragons.
Dragon | Spawn Chance |
---|---|
Protector | 16% |
Old | 16% |
Unstable | 16% |
Young | 16% |
Strong | 16% |
Wise | 16% |
Superior | 4% |
Loot
The formula for calculating Quality (also what the community refers to as weight) is as follows:
Alternatively:
- Every Summoning Eye placed grants 100 Quality.
- You gain up to 100 Quality based on damage dealt compared to the top damagere.g. 1st place damage is 5mil, you do 4mil
This would reward you with 80 Quality.. - Based on the table below, you gain up to 200 additional Quality.
Placement | Base Quality | Ender Pearls | Enchanted Ender Pearls |
First | 200 | 30 | 7 |
Second | 175 | 25 | 6 |
Third | 150 | 22 | 5 |
Fourth | 125 | 20 | 4 |
Fifth | 110 | 18 | 3 |
Sixth to Eight | 100 | 15 | 2 |
Ninth or Tenth | 90 | 15 | 2 |
11th or 12th | 80 | 15 | 2 |
13th - 18th | 70 | 12 | 1 |
19th - 25th | 70 | 10 | 0 |
>1 Damage | 70 | 8 | 0 |
<1 Damage | 10 | 5 | 0 |
All players who qualify for each unique item get a chance at that item. If more than one person got the item, only one of them will get it, chosen randomly but each player is equally likely. Unique items are rolled from top to bottom (in terms of the drop table below).
Getting a Unique Item removes that item's Quality from your total Quality, and disqualifies you for the remaining unique items dropped in that fight.
Once all Unique Items are rolled, the remaining quality for all players is filled with the non-unique items, in descending order of quality.
When a player is rolling for an item, the item's drop rate is multiplied by . However, if the item is a Pet, then the multiplier is .
The Loot Tables for each Dragon type can be seen as follows: <tabber> Superior Dragon=
Item | Type | Quality | Drop Chance |
Dragon Horn | Unique | 452 | 30% |
Dragon Claw | Unique | 451 | 2% Per Summoning Eye placed |
EPIC Ender Dragon Pet | Unique | 450 | .05% Per Summoning Eye Placed |
LEGENDARY Ender Dragon Pet | Unique | 450 | .01% Per Summoning Eye Placed |
Aspect of the Dragons | Unique | 450 | 3% Per Summoning Eye Placed |
Superior Dragon Chestplate | Unique | 410 | 30% |
Superior Dragon Leggings | Unique | 360 | 30% |
Superior Dragon Helmet | Unique | 295 | 30% |
Superior Dragon Boots | Unique | 290 | 30% |
Superior Dragon Fragment | 22 | 100% | |
Ender Pearl | 15 | 100% | |
Enchanted Ender Pearl | 5 | 100% |
Trivia
- Because the Superior Dragon has an extra available dropDragon Horn, which rolls before the Ender Dragon Pet does, the pet actually has a significantly lower chance of dropping.
- Having at least 234 Magic Find will guarantee a Dragon Horn drop, which makes it impossible to roll any other drop in the table.
- Sometimes, the dragon will stop moving or cast abilities while outside of the Dragon's Nest.
- Provided no one that places any eyes does, the person who achieves #2 damage dealt will always drop a travel scroll - as long as they deal at least 75% of #1 damage.
- Despite popular belief, loot quality from eyes is not capped at 400.