Crit Damage | |
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Category | Player Stats |
Crit Damage is one of the core player stats. It indicates by how much % will the normal attack be increased when a player lands a critical hit on the enemy (the odds of landing a critical hit can be increased by Crit Chance). Crit Damage plays a major role in Damage Calculation.
Damage Calculation
As the formula above shows, Crit Damage is used to calculate the Final Damage dealt by the item you are holding. The higher it is, the bigger the multiplicator will be. It is possible to get negative Crit Damage, which will have the opposite effect and decrease the final damage dealt by the player.
Main Article: Damage Calculation
Increasing Base Crit Damage
The base Crit Damage of every player is 50% by default. It can be increased in two ways:
Method of Increasing | Crit Damage Gained | Extra Information | ||||||||||||||||||||||||||||||
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Wolf Slayer |
Up to +3 Crit Damage | The Crit Damage gained varies per level:
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Spider Slayer |
+1-3 Crit Damage level Up to +15 Crit Damage |
The Crit Damage gained varies per level:
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Increasing Bonus Crit Damage
The bonus Crit Damage of a player can be increased in a variety of ways:
- Pets
- Armor
- Weapons
- Reforges
- Enchantments
- Accessories
- Other
Pets
Pets can increase the player's Crit Damage by various amounts, depending on how much of it the pet grants its user on top of their base Crit Damage and/or the multiplier that it has, which can boost the Crit Damage by a certain percentage.
Pet | Stats and Abilities that grant Crit Damage | Obtaining |
---|---|---|
Baby Yeti |
Cold Breeze - Gives +50 ❁ Strength and Crit Damage when near snow | Dropped from killing the Yeti |
Bal |
Gain 15% on ALL stats when inside the Magma Fields. | Dropped from killing Bal |
Blaze |
Nether Embodiment - Increases all stats by +10% while on the Blazing Fortress. | Crafted at Blaze Rod IX Collection |
Ender Dragon |
+50 Crit Damage Superior - Increases most stats by 10%. |
Dropped from killing Dragons |
Enderman |
+75 Crit Damage | Dropped from killing Endermans |
Giraffe |
Higher Ground - Grants +50 Strength and +60 Crit Damage | Bought from Oringo |
Griffin |
+50 Crit Damage | Bought from Mayor Diana |
Mithril Golem |
Danger Averse - Increase your combat stats by 20% on mining islands | Crafted at Mithril VII Collection |
Parrot |
+10 Crit Damage | Bought from the Dark Auction |
Rat |
+10 Crit Damage | Dropped from killing Rats |
Skeleton |
+30 Crit Damage | Crafted at Bone VI Collection |
Tarantula |
+30 Crit Damage | Dropped from killing Spiders |
Tiger |
+50 Crit Damage | Bought from Oringo |
Wither Skeleton |
+25 Crit Damage | Crafted at Coal IX Collection |
Wolf |
+10 Crit Damage Pack Leader - Gain 15% Crit Damage for every nearby wolf (max 10 wolves) |
Crafted at Spruce VIII Collection |
Zombie |
+30 Crit Damage | Crafted at Rotten Flesh IX Collection |
Pet Items
Pet Items can be applied to Pets to grant additional Crit Damage.
Pet Item | Rarity | Perk |
---|---|---|
Iron Claws |
COMMON | Iron Claws can be applied to a pet, when applied it increases the pet's Crit Damage by 40% and Crit Chance by 40%. |
Gold Claws |
UNCOMMON | Gold Claws can be applied to a pet, when applied it increases the pet's Crit Damage by 50% and Crit Chance by 50%. |
Sharpened Claws |
UNCOMMON | Sharpened Claws can be applied to a pet, when applied it adds 15 Crit Damage to the pet base stats. |
Serrated Claws |
RARE | Serrated Claws can be applied to a pet, when applied it adds 25 Crit Damage to the pet base stats. |
Minos Relic |
EPIC | Minos Relic can be applied to a pet, when applied it increases the pet's base stats by 33.3%. |
Armor
Certain Armor can grant its wearer additional Crit Damage from its base stats.
Name | Rarity | Stats and Abilities that grant Crit Damage |
---|---|---|
Cheap Tuxedo |
EPIC | +100 Crit Damage |
Fancy Tuxedo |
LEGENDARY | +150 Crit Damage |
Elegant Tuxedo |
LEGENDARY | +200 Crit Damage |
Unstable Dragon |
LEGENDARY | +20 Crit Damage |
Superior Dragon |
LEGENDARY | +40 Crit Damage Full Set Bonus: Superior Blood Most of your stats are increased by 5% and Aspect of the Dragons ability deals 50% more damage. |
Tarantula Armor |
EPIC | Extra Bonus: Radioactive Gain +1 Crit Damage per 10 Strength (max 1,000 Strength). |
Skeleton Lord |
EPIC, LEGENDARY | +164-200 Crit Damage Full Set Bonus: Dungeon Lord Gains +5 Strength and +10 Crit Damage every minute spent in the Dungeon. |
Skeleton Grunt |
EPIC, LEGENDARY | +60-92 Crit Damage |
Skeleton Soldier |
EPIC, LEGENDARY | +67-139 Crit Damage |
Skeleton Master |
EPIC, LEGENDARY | +88-180 Crit Damage |
Skeletor |
EPIC, LEGENDARY | +80-168 Crit Damage Full Set Bonus: Skeletor Grants +1 Strength and +1 Crit Damage for every 10 Skeletor kills. |
Shadow Assassin |
EPIC | +100 Crit Damage |
Maxor's |
LEGENDARY | +180 Crit Damage |
Necron's |
LEGENDARY | +120 Crit Damage |
Creeper Hat |
COMMON | +5 Crit Damage |
Weapons
Some of the Weapons in Skyblock have a certain Crit Damage value that the player receives when they hold the weapon in hand.
Name | Rarity | Stats and Abilities that grant Crit Damage |
---|---|---|
Leaping Sword |
EPIC | +25% Crit Damage |
Silk-Edge Sword |
LEGENDARY | +25% Crit Damage |
Pigman Sword |
LEGENDARY | +30% Crit Damage |
Ghoul Buster |
EPIC | +25% Crit Damage |
Recluse Fang |
RARE | +20% Crit Damage |
Pooch Sword |
LEGENDARY | +50% Crit Damage |
Voidwalker Katana |
UNCOMMON | +10% Crit Damage |
Voidedge Katana |
RARE | +20% Crit Damage |
Vorpal Katana |
EPIC | +25% Crit Damage |
Atomsplit Katana |
LEGENDARY | +30% Crit Damage |
Silent Death |
RARE | +9-20 Crit Damage |
Adaptive Blade |
EPIC | Weapon created by Scarf, it automatically adapts to its user inside Dungeons. Berserk: +35 Strength +5 Speed Healer: +20% HP Regeneration and Restore +5 HP/s to nearby allies Mage: +200 Intelligence Tank: +100 Defense +5 True Defense Archer: +100 Crit Damage Right-click to use Class Ability! |
Livid Dagger |
LEGENDARY | +50% Crit Damage |
Scylla |
LEGENDARY | +35% Crit Damage Grants +1 Damage and +1 Crit Damage per Catacombs level. |
Slime Bow |
EPIC | +50% Crit Damage |
Mosquito Bow |
LEGENDARY | +39% Crit Damage |
Juju Shortbow |
EPIC | +110% Crit Damage |
Terminator |
LEGENDARY | +250% Crit Damage |
Machine Gun Bow |
RARE | +12-26% Crit Damage |
Sniper Bow |
RARE | +1-10% Crit Damage |
Last Breath |
LEGENDARY | +50% Crit Damage |
Reforges
Reforges can grant various stat boosts on the weapons, armor and accessories. This includes Crit Damage.
Melee Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Epic | +10 | +15 | +20 | +27 | +35 | +45 |
Fair | +2 | +3 | +4 | +7 | +10 | +12 |
Legendary | +5 | +10 | +15 | +22 | +28 | +36 |
Odd | +5 | +10 | +15 | +22 | +30 | +40 |
Sharp | +20 | +30 | +40 | +55 | +75 | +90 |
Spicy | +25 | +35 | +45 | +60 | +80 | +100 |
Fabled | +15 | +20 | +25 | +32 | +40 | +50 |
Suspicious | +30 | +40 | +50 | +65 | +85 | +110 |
Jerry's | +50 | +50 | +50 |
Bow Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Awkward | +5% | +10% | +15% | +22% | +30% | +35% |
Deadly | +5% | +10% | +18% | +32% | +50% | +78% |
Fine | +2% | +4% | +7% | +10% | +15% | +20% |
Neat | +4% | +8% | +14% | +20% | +30% | +40% |
Rapid | +35% | +45% | +55% | +65% | +75% | +90% |
Rich | +2% | +4% | +7% | +10% | +15% | +20% |
Unreal | +5% | +10% | +18% | +32% | +50% | +70% |
Precise | +5% | +10% | +18% | +32% | +50% | +70% |
Spiritual | +10% | +15% | +23% | +37% | +55% | +75% |
Headstrong | +4% | +8% | +16% | +28% | +42% | +60% |
Armor Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Fierce | +4% | +7% | +10% | +14% | +18% | +24% |
Heavy | -1% | -2% | -2% | -3% | -5% | -7% |
Light | +1% | +2% | +3% | +4% | +5% | +6% |
Pure | +2% | +3% | +4% | +6% | +8% | +10% |
Renowned | +3% | +4% | +6% | +8% | +10% | +12% |
Spiked | +3% | +4% | +6% | +8% | +10% | +12% |
Accessory Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Bizarre | -1% | -2% | -2% | -3% | -5% | -7% |
Godly | +2% | +2% | +3% | +4% | +6% | +8% |
Itchy | +3% | +4% | +5% | +7% | +10% | +15% |
Ominous | +1% | +1% | +1% | +1% | +1% | +1% |
Simple | +1% | +1% | +1% | +1% | +1% | +1% |
Strange | +1% | +2% | +1% | +7% | +9% | |
Strong | +1% | +2% | +3% | +5% | +8% | +12% |
Superior | +2% | +2% | +2% | +3% | +3% | +5% |
Zealous | +1% | +2% | +2% | +3% | +5% | +7% |
Bloody | +3% | +4% | +5% | +6% | +9% | +14% |
Shaded | +3% | +4% | +5% | +6% | +9% | +14% |
Silky | +5% | +6% | +8% | +10% | +15% | +20% |
Tool Reforges:
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Toil | +5% | +7% | +9% | +13% | +16% | +20% |
Enchantments
Certain Enchantments can increase player's Crit Damage by either a specific amount or percentage:
Template:Enchantments/critical Template:Enchantments/overload Template:Enchantments/chimera Template:Enchantments/legion
Accessories
Certain Accessories will grant Crit Damage when they are in the player's inventory or accessory bag. Various reforges can be applied onto talismans to further increase the Crit Damage granted by them.
Crit Damage Enrichments
Crit Damage Enrichments can be applied onto LEGENDARY and MYTHIC talismans giving them +1 Crit Damage.
Name | Rarity | Information |
---|---|---|
Red Claw Talisman |
UNCOMMON | While in your inventory or Accessory Bag, grants +1% Crit Damage. |
Red Claw Ring |
RARE | While in your inventory or Accessory Bag, grants +3% Crit Damage. |
Red Claw Artifact |
EPIC | While in your inventory or Accessory Bag, grants +5% Crit Damage. |
Method of Increasing | Crit Damage Gained | Extra Information | ||||||||||||||||||
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Potions |
Situational | Different Potions modify your Crit Damage value by various amounts depending on various factors:
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Beacon |
+2 Crit Damage per level Up to +10 Crit Damage |
A Beacon 1 grants +2 Crit Damage, and this scales all the way up to a Beacon 5, which grants +10 Crit Damage. |