Classes are the five different roles that the player can choose from at the beginning of a Dungeon. There are five Catacombs classes: Healer, Mage, Berserk, Archer, and Tank. Each class has its own class passives, dungeon orb abilities, and ghost abilities. Each class and their abilities/leveling can be viewed by clicking on the respective class under the Dungeoneering skill in the SkyBlock Menu.
The Class Passives are the underlying abilities that each class has, and they will always be present. The Dungeon Orb abilities are abilities that a class grants which are utilized using the Dungeon Orb. The Ghost Abilities are abilities that a class grants when the player is dead in Dungeons. While dead, Ghost Abilities can be used via the items in the hotbar.
Every class is most effective if only one of each are present per dungeon. Players can choose the same class as another player if they wish, but their effects will be slightly reduced.
The primary focus of the Healer class is to heal allies.
Main Article: Healer
The primary focus of the Mage class is to deal magic damage against enemies using magic weapons.
Main Article: Mage
The primary focus of the Berserk class is to deal great amounts of damage against enemies primarily using melee weapons.
Main Article: Berserk
The primary focus of the Archer class is to deal damage using non-magical ranged weapons such as Bows.
Main Article: Archer
The primary focus of the Tank class is to tank damage from enemies and support other classes.
Main Article: Tank
|July 7th, 2020||Catacombs Release||Classes Added.|