![]() |
This page is currently being updated and may have missing, incorrect, or inaccurate information. |
Damage | |
---|---|
![]() | |
Category | Player Stats |
Damage is one of the most important aspects of SkyBlock when it comes to anything related to Combat. It can be thought of as either the
Damage stat on a given item, or the "final damage" dealt upon attacking a mob, whether that be by hitting it or using an item ability.
Types Of Damage
There are many different types of damage that can be increased or decreased through various methods.
Type | Information | Methods of Decreasing / Stopping | Methods of Increasing / Dealing |
---|---|---|---|
Normal | A typical melee or ranged attack from a player or enemy. | Increasing ![]() |
Described Below |
Magic | A special type of attack, typically from an Item Ability. | Increasing ![]() |
Increasing ![]() ![]() ![]() |
True | A type of damage that ignores the victim's ![]() |
Increasing ![]() |
Described Below |
Fall | A type of damage that results from falling from a high distance. | ![]() ![]() ![]() ![]() |
|
Fire / Lava | A type of damage from either standing in lava or being on fire. Deals ❂ True Damage. | Increasing ❂ True Defense ![]() ![]() ![]() ![]() |
![]() |
Poison | A type of damage that results from being poisoned with the poison effect. | ![]() |
![]() |
Wither | A type of damage that results from being withered with the wither effect. | ![]() |
Damage Calculation
To see how damage is calculated, please refer to the Damage Calculation page, which goes very in depth into this topic.
Main Page: Damage Calculation
Increasing Damage
There are countless ways to increase your Damage output while playing SkyBlock. Below you can find some general tips to do this.
Increasing Damage Related Stats
Increasing your damage-related stats is one of the most effective ways of increasing your Damage output. These stats include:
-
Damage - Represents your base damage dealt.
-
Strength - Increases your damage by 1% per amount of
Strength.
-
Crit Chance - Represents your percent chance to deal a critical hit.
-
Crit Damage - Increases your damage by 1% per amount of
Crit Damage when dealing a critical hit.
-
Ferocity - Indicates the amount of hits that the enemy takes per attack.
-
Bonus Attack Speed - Indicates the rate of your attacks.
-
Ability Damage - Indicates the increase of damage dealt by the weapon's abilities.
Note that Strength,
Crit Chance,
Crit Damage all have no impact on most abilities that deal damage, as the amount of damage they do is based on other factors such as
Intelligence,
Ability Damage, Base Ability Damage and Ability Scaling.
Every stat listed above has its own page that includes nearly every method possible to increase it. Nevertheless, here are some quick tips for increasing damage:
- Equip Pets that are designed to increase your damage
- Equip better Armor that gives more damage stats or strong Damage Multipliers
- Equip stronger Weapons or use stronger Item Abilities
- Obtain stronger Accessories to increase your Magical Power and apply damage Enrichments to high-tier accessories
- Apply upgrades to Armor, Weapons, and Accessories
- Unlock temporary or permanent upgrades, such as Century Cakes or higher Slayer levels
- If you are playing in the Catacombs, increasing your Catacombs level will increase the stats of your items. Increasing Class levels can also increase damage, depending on what class you are playing.
Damage Multipliers
Another arguably more effective way of increasing damage is by utilizing strong Damage Multipliers. These can be primarily be found in the form of Pet perks, Weapons abilities, and Armor bonuses.
Damage Multipliers can also be found in the form of Enchantments, but they definitely aren't the strongest of multipliers you can find.
You can find a list of every multiplier on the Damage Multiplier page, as well as more detail on how they work.
Main Page: Damage Multipliers
History
![]() | ||
June 11th, 2019 | SkyBlock Release | Damage Added. |