SkyBlock Prototype
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July 7th, 2020
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Catacombs Release
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Catacombs Added.
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Catacombs Floor I, Floor II, and Floor III Added.
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July 10th, 2020
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Minor Patch
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Fixed the Healer Class's Healing Aura bonus not working as a ghost.
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Fixed the score sometimes showing the wrong number.
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Fixed an issue with the party finder sometimes letting more than 5 players inside the same party.
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Fixed certain dungeon item abilities being usable without meeting the Catacombs requirements.
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Fixed an issue with the Mage Wall breaking the buttons of the Tic Tac Toe puzzle.
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Fixed an issue that would let players cheat the Three Weirdos puzzle.
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Made it so Blessings apply to your current stats, and not the stats you had before the blessings were found.
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You can no longer run the /wardrobe , /enderchest and /ah commands as a ghost.
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You now heal to full Health when revived from being a ghost.
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The Professor is now immune to the Aspect Of The Dragons's ability.
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Gave the Watcher Undeads spawn with more Health but drastically less Defense.
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Bonzo, Scarf, and The Professor now have lines of text when you lose.
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Fixed an issue with the Archer Explosive Shot ability dealing incorrect amounts of Damage.
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Fixed boss reward items sometimes having random stat bonuses.
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July 14th, 2020
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Minor Patch
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Bonzo, Scarf, and Professor Collection Added.
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Fixed being able to place Redstone Keys on any redstone blocks and not just the correct ones in the room you got them in.
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Fixed an issue with Redstone Keys not disappearing from your inventory at the end of the run.
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Reduced the cooldown of the Tank Ultimate by 30 seconds.
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Removed the ability to ride Pig Pets inside the Catacombs.
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Increased the Combat level requirements a bit by each floor.
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Made it so buying Dungeon Reward Chests now attempts to take Coins from your purse before your Bank.
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Made it so boss loot has a chance to gain some upgrades.
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Added lore showing the total item stat bonus in the dungeons menu.
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The Angry Archeologist now uses level 5 pots (for lore).
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Added custom Combat XP values to many mobs in the Catacombs.
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July 15th, 2020
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Minor Patch
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Arrows spawned from Archers now bypass "invulnerability frames" on Mobs and have the Aiming I Enchantment's effect.
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Fixed an issue where XP would be given when Class milestones are not reached.
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Journals no longer count as secrets.
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July 16th, 2020
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Minor Patch
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Implemented a queueing system for when Catacombs instances are at maximum capacity.
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July 17th, 2020
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Minor Patch
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The Magical Map now shows two types checkmarks on rooms instead of one. A white one for if all important mobs are killed, and a green one is used if all secrets are collected.
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Added a secrets counter to the action bar.
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You can now only open chests and furnaces once.
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July 30th, 2020
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Minor Patch
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Catacombs Floor IV Added.
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Tweaked the Magic Damage scaling of the Bonzo's Staff, Frozen Scythe, Pigman Sword, and Dreadlord Sword.
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Mana regeneration is now nerfed by 90%, but you now gain Mana when attacking enemies.
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Fixed certain rooms being completed after being The Watcher.
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Fixed Adaptive Boots having the wrong Coins price.
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July 30th, 2020
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Minor Patch
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Added a variety of Achievements related to the Catacombs.
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Nicknames and nicked skins now show properly in the Catacombs Party UI.
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Fixed invalid players showing in the Catacombs Party UI.
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August 7th, 2020
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Minor Patch
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Players can now enter a Catacombs Level requirement in the Party Finder system.
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Mana regeneration is no longer nerfed by 90%.
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Increased the amount of Magic Damage resistance on mobs.
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The Archer Explosive Shots now fire 3 arrows in an arc and works on anything Superboom TNT would.
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The Archer class now has an extra passive, which works similar to Bouncy Armor.
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The Archer bone playing cooldown is now 5 seconds shorter.
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The Healer Healing Circle ability is now 1 block wider.
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Healers can now sneak to activate their Healing Circle below them.
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Activating the Healer Wish ability when a teammate has very low Health (in the red) reduces the cooldown of Wish by 10 seconds per red health bar.
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The Berserk's Bloodlust now applies a post multiplier damage increase, instead of increasing the base damage of weapons.
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The Berserk's Bloodlust procs now each reduce the cooldown of the Throwing Axe by 1 second.
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The Damage scaling per level of every class ability is now 5 times higher. If a class ability would gain 1,000 Damage on level up, it now gains 5,000 Damage.
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September 17th, 2020
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0.9.1
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Floor V Added.
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October 1st, 2020
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0.9.4
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Floor VI Added.
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November 17th, 2020
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0.9.13
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Catacombs Floor VII Added.
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Made the first 6 floors a little bit easier.
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March 30th, 2021
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0.11.3
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Master Mode Added for Floor I, Floor II, Floor III, Floor IV, and Floor V.
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Implemented Catacombs Level requirements on all floors.
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Implemented a variety of item and pet balancing changes.
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April 21st, 2021
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0.11.4
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Master Mode Floor VI Added.
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Balance changes.
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March 1st, 2022
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0.12.3
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Master Mode Floor VII Added.
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August 18th, 2022
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0.14
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RNG Meter Added.
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April 18th, 2023
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0.18.3
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Fixed being able to use Ender Pearls to stay stuck inside the Catacombs when warping to the boss room.
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Fixed the Shadow Fury causing players to stay stuck in the Catacombs when warping to the boss room.
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Fixed the Catacombs Floor III guardians disappearing and not respawning.
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Fixed being able to place the same relic multiple times in the Wither King fight.
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Improved the ending animation that triggers when Thorn is defeated.
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Fixed player Health in the scoreboard missing a comma.
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Fixed being able to use Revive Stones on disconnected players.
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Fixed the Dwarf Turtle Shelmet not blocking knockback in some of the Dungeon boss fights.
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Fixed some levers facing in the wrong direction in some Dungeon rooms.
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Fixed Crypt Undead Mobs not dropping Undead Essence.
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Fixed the Spirit Bow disappearing in the Thorn fight.
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Fixed the Crypt Wither Skull damage formatting.
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Fixed the Wither Armor full set bonus working as a ghost in the Catacombs.
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Fixed the Mage wall interfering with item frames.
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Fixed the Mage wall breaking teleport pads in the puzzle rooms.
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May 11th, 2023
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0.18.4
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Fixed the Catacombs RNG Meter not resetting properly when the selected drop is found randomly, as well as some grammar mistakes with it.
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Changed the redstone key rooms so that the key is no longer a physical item. Anyone can unlock the lock once the key has been found.
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August 22nd, 2023
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0.19.3
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Players can now join the Catacombs without being in a party after giving Saul's Recommendation from Adventurer Saul to Mort.
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Players now gain Bits when completing a Catacombs run, with the amount depending on the level of the floor.
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Added an Auto Ready Up option to Mort's menu in the Dungeon Hub and Catacombs Entrance.
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All players are now healed back to full Health when they enter a boss portal.
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You can now use the Spirit Leap and Infinileap in trap rooms.
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The Machine Gun Shortbow can now be used outside of the Catacombs.
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Fixed an issue where the Party Finder system would not remember the type selection of "Any".
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Fixed Dungeon Potions consumed during the run being removed when leaving and rejoining the instance.
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Fixed the Dungeon Start Autopet rule not working.
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Fixed shiny loot from the Master Mode Catacombs Floor VII not dropping.
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Fixed a visual bug when clicking in the menu slot where the Kismet Feather reroll option should be.
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Fixed the Redstone Warrior abilities and kill messages saying Lost Adventurer.
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