Tank
Tank | |
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Category | Classes |
Tank is a Dungeon class that focuses on receiving damage and assisting the team.
Class Bonuses
The Tank Class provides many defensive abilities and bonuses. While in the Catacombs, players gain +50 Defense and an additional +1
Defense per class level. Along with this players also gain +100
Health. If only one player is playing the Tank class, then those base increases are doubled.
Abilities
Name | Ability |
---|---|
![]() (Passive) |
Gain a permanent +25-35% Total Defense. Upon falling below 50% heatlh, gain a 10% health absorption shield. 90s cooldown. |
![]() (Passive) |
Increase the chance for mobs to target you when you are above 25% HP. |
![]() (Passive) |
Divert 80% of the damage taken by your teammates within 30 blocks around you. |
![]() (Passive) |
Grants immunity to knockback from mobs. |
![]() (Orb) |
A Seismic Wave emerges from underneath you and travels in a straight line. Deals 20,000-1,420,000 + 10% every +50 ![]() Acts as Superboom TNT! 15s cooldown. |
![]() (Orb) |
Fortifies your defense, reducing the damage you take by 70% for 20 seconds. Also aggros all enemies in a 10 block radius. 150s cooldown. |
![]() (Ghost) |
Throw a potion which temporarily stuns all monsters in a 10 block radius. 20s cooldown. |
![]() (Ghost) |
Throw a potion which gives all teammates in a 10 block radius 200-700 HP worth of absorption for 3 seconds. 20s cooldown. |
If there is only one player playing the Tank class, then positive bonus stats are doubled. This means any of the bonuses listed below are doubled before the class level calculation.
Ability | Change 2+ → Solo |
---|---|
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50 → 100 |
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100 → 200 |
Protective Barrier Permanent Defense | 25 → 50 |
Protective Barrier Health Required | 50% → 100% |
Protective Barrier Absorption Health | 10% → 20% |
Protective Barrier Cooldown | 90s → 45s |
Absorption Potion Health | 200 → 400 |
Leveling Rewards
There are many rewards depending upon the player's class level:
Perk | How it's Rewarded | Level 50 Total | Type |
---|---|---|---|
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+1 per level (+1 at Max) |
+51 | Stat Bonus |
Protective Barrier Permanent Defense | +0.2% per level | +10% | Class Passive Bonus |
Seismic Wave ![]() |
+1,000-100,000 per level (See Table) |
+1,400,000 | Dungeon Orb Ability Bonus |
Absorption Potion Health | +10 every level | +500 | Ghost Ability Bonus |
SkyBlock XP | +4 per level | +200 | Global Bonus |
Seismic Wave Damage Increase:
Level | Increase | Total |
---|---|---|
0 | 0 | 20,000 |
1 | 1,000 | 21,000 |
2 | 1,000 | 22,000 |
3 | 1,000 | 23,000 |
4 | 1,000 | 24,000 |
5 | 1,000 | 25,000 |
6 | 2,000 | 27,000 |
7 | 2,000 | 29,000 |
8 | 2,000 | 31,000 |
9 | 2,000 | 33,000 |
10 | 2,000 | 35,000 |
11 | 5,000 | 40,000 |
12 | 5,000 | 45,000 |
13 | 5,000 | 50,000 |
14 | 5,000 | 55,000 |
15 | 5,000 | 60,000 |
16 | 5,000 | 65,000 |
17 | 5,000 | 70,000 |
18 | 10,000 | 80,000 |
19 | 10,000 | 90,000 |
20 | 10,000 | 100,000 |
21 | 10,000 | 110,000 |
22 | 10,000 | 120,000 |
23 | 20,000 | 140,000 |
24 | 20,000 | 160,000 |
25 | 20,000 | 180,000 |
26 | 20,000 | 200,000 |
27 | 20,000 | 220,000 |
28 | 50,000 | 270,000 |
29 | 50,000 | 320,000 |
30 | 50,000 | 370,000 |
31 | 50,000 | 420,000 |
32 | 50,000 | 470,000 |
33 | 50,000 | 520,000 |
34 | 50,000 | 570,000 |
35 | 50,000 | 620,000 |
36 | 50,000 | 670,000 |
37 | 50,000 | 720,000 |
38 | 50,000 | 770,000 |
39 | 50,000 | 820,000 |
40 | 50,000 | 870,000 |
41 | 50,000 | 920,000 |
42 | 50,000 | 970,000 |
43 | 50,000 | 1,020,000 |
44 | 50,000 | 1,070,000 |
45 | 50,000 | 1,120,000 |
46 | 50,000 | 1,170,000 |
47 | 50,000 | 1,220,000 |
48 | 50,000 | 1,270,000 |
49 | 50,000 | 1,320,000 |
50 | 100,000 | 1,420,000 |
Milestones
Floor | Total Damage Dealt or Tanked Per Milestone | ||||||||
---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
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36k | 180k | 720k | 1.8M | 3.6M | 5.4M | 7.2M | 9M | 10.8M |
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60k | 300k | 1.2M | 3M | 6M | 9M | 12M | 15M | 18M |
![]() |
90k | 450k | 1.8M | 4.5M | 9M | 13.5M | 18M | 22.5M | 27M |
![]() |
150k | 750k | 3M | 7.5M | 15M | 22.5M | 30M | 37.5M | 45M |
![]() |
210k | 1.05M | 4.2M | 10.5M | 21M | 31.5M | 42M | 52.5M | 63M |
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300k | 1.5M | 6M | 15M | 30M | 45M | 60M | 75M | 90M |
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450k | 2.25M | 9M | 22.5M | 45M | 67.5M | 90M | 112.5M | 135M |
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510k | 2.55M | 10.2M | 25.5M | 51M | 76.5M | 102M | 127.5M | 153M |
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570k | 2.85M | 11.4M | 28.5M | 57M | 85.5M | 114M | 142.5M | 171M |
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630k | 3.15M | 12.6M | 31.5M | 63M | 94.5M | 126M | 157.5M | 189M |
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690k | 3.45M | 13.8M | 34.5M | 69M | 103.5M | 138M | 172.5M | 207M |
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750k | 3.75M | 15M | 37.5M | 75M | 112.5M | 150M | 187.5M | 225M |
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810k | 4.05M | 16.2M | 40.5M | 81M | 121.5M | 162M | 202.5M | 243M |
![]() |
870k | 4.35M | 17.4M | 43.5M | 87M | 130.5M | 174M | 217.5M | 261M |
History
![]() | ||
July 7th, 2020 | Catacombs Release | Tank Class Added. |
July 30th, 2020 | Minor Patch | Buffed passive ![]() |
March 30th, 2021 | 0.11.3 | Absorb Passive Added. |
Tank now takes 80% of damage dealt to players nearby. | ||
Seismic Wave cooldown decreased from 60 seconds to 15. | ||
Tank ultimate has been changed to reduce incoming damage by 70% for 20 seconds. | ||
January 5th, 2023 | Minor Patch | Changed to how the knockback immunity effect works with Tank. |
March 28th, 2023 | 0.18.2 | Seismic Wave should now also be able to explode crypts. |