Stats
Stats | |
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Category | Player Stats |
Stats are a way to measure the player's progress in the game, as well as their ability to perform certain actions.
Overview
Stats are a way to measure the player's progress in the game, as well as their ability to perform certain actions. Some of them are crucial for the player's survival ( Health and
Defense), while others are increasing the player's productivity during certain activities (
Mining Fortune,
Farming Fortune and
Foraging Fortune).
You can view most of your Stats as well as how they are calculated in detail in the SkyBlock Menu.
Stat Types
Combat Stats
Gives you a better chance at fighting strong monsters.
Stat | Effect | Base Value |
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Indicates how many health points a player has and how much damage they can take before dying. | 100 |
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Indicates how much ![]() ![]() |
0 |
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Indicates how strong the player is and plays a major role in Damage Calculation. | 0 |
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Indicates the amount of ![]() |
0 |
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Indicates the odds of dealing a critical hit to the enemy. | 30 |
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Indicates by how much percent will the normal attack be increased when a player lands a critical hit on the enemy. | 50 |
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Indicates the rate of the player's attacks. | 0 |
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Indicates the increase of damage dealt by the weapon's abilities. | 0 |
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Indicates the amount of true damage resistance that a player has. | 0 |
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Indicates the number of hits that the enemy takes per attack. | 0 |
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Indicates the amount of health naturally regenerated. | 100 |
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Indicates the amount of incoming healing. | 100 |
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Indicates the amount of outgoing healing. | 100 |
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Indicates the far you can attack enemies from. | 3 |
Gathering Stats
Lets you collect and harvest better items, or more of them.
Stat | Effect | Base Value |
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Indicates the speed that you mine blocks with. | 0 |
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Indicates the odds of receiving more resources from mining. | 0 |
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Indicates the odds of receiving more resources from farming. | 0 |
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Indicates the odds of receiving more resources from foraging. | 0 |
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Allows the player to mine stronger Ores. | 0 |
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Increases the quality of Gemstones obtained when mining in the Crystal Hollows. | 0 |
Wisdom Stats
Increases the XP you gain on your Skills.
Stat | Effect | Base Value |
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Increases Alchemy XP gained. | 0 |
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Increases Carpentry XP gained. | 0 |
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Increases Combat XP gained. | 0 |
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Increases Enchanting XP gained. | 0 |
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Increases Farming XP gained. | 0 |
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Increases Fishing XP gained. | 0 |
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Increases Foraging XP gained. | 0 |
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Increases Mining XP gained. | 0 |
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Increases Runecrafting XP gained. | 0 |
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Increases Social XP gained. | 0 |
Misc Stats
Augments various aspects of your gameplay!
Stat | Effect | Base Value |
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Indicates the movement speed of the player. | 100% |
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Indicates the amount by which the odds of rare drops from mobs and bosses are increased. | 0% |
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Indicates the increase of the player's odds to receive a pet drop and craft high rarity Pets. | 0 |
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Indicates the odds to fish up a Sea Creature while fishing. | 20% |
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Decreases time needed to get a catch while fishing. | 0 |
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Increases chance to spawn bonus Pests while on the Garden. | 0 |
Rift Stats
These are the only stats in the Rift Dimension.
Stat | Effect | Base Value |
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Allows you to stay in the Rift Dimension for longer. | 480 |
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Indicates the movement speed of the player. | 100 |
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Indicates the amount of ![]() |
0 |
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Indicates how much faster the player's ![]() |
0 |
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Indicates exactly how much damage players deal to Mobs. | 20 |
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Indicates how many hearts a player has. This is similar to ![]() |
10 |
Other Stats
Other Stats are a category of Stats that are not visible in the SkyBlock Menu, but still have some effect on the player's performance.
Stat | Effect |
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Increases the amount of bonus health points that the player has. Absorption is usually temporary and can act as a buffer to regenerate actual health. |
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Increases the amount of base damage done by the player. Base damage has a default of 5, which is directly increased by this 'stat'. |
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Used for powering refuelable machines such as Drills or the Composter. |
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Increases while the player is in the Magma Fields without Heat Armor, Yog Armor or a Bal Pet. Once the amount of heat reaches 90, the player will start taking damage. Damage taken increases over time, eventually being able to kill the player instantly. |
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Increases the number of times that the player can use item abilities. |
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Works similarly to Absorption. It increases the amount of mana that a player has on top of its limit. |
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Increases the amount of damage dealt to the target by ignoring ![]() |
History
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July 25th, 2022 | 0.13.1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Stats Breakdown menu Added. | ||
May 4th, 2023 | The Rift Release | ![]() ![]() ![]() ![]() |
September 7th, 2023 | Minor Patch | ![]() |
November 8th, 2023 | Minor Patch | ![]() ![]() |