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== Health Regeneration == | == Health Regeneration == | ||
'''Health Regeneration''', or '''Healing''', is the means of increasing {{Health}} over time, up to the player's maximum {{Health}} value. | '''Health Regeneration''', or '''Healing''', is the means of increasing {{Health}} over time, up to the player's maximum {{Health}} value. To calculate the players natural regeneration the following formula is used: | ||
<br> <small><math>{\color{LightGray} Health = ((Max Health * 0.01) + 1.5) * Multiplier}</math></small> | |||
The Multiplier is 1 by default but can be increased by: | |||
<br>+0.5 by unlocking [[Zombie Slayer]] level 8 | |||
<br>+0.05 per [[Respite]] level (if in combat) | |||
<br>+0.02 per [[Rejuvenate]] level | |||
So for example if the player has 2908 health, while wearing 4 armor pieces with [[Rejuvenate|Rejuvenate V]] and the with [[Zombie Slayer]] level 8 unlocked, the following calculation will occur: | |||
<br> <small><math>{\color{LightGray} ((2908 * 0.01) + 1.5) * 1.9 = 58.1 HP}</math></small> | |||
* This calculation is done every 2 seconds for all players at the same time. | |||
===Methods of Regenerating Health=== | ===Methods of Regenerating Health=== |
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