Revenant Horror
Revenant Horror | |
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Mob Attributes | |
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Entity Type ![]() |
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Loot Drops | |
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Revenant Horrors are Slayer bosses that will be spawned after the required Combat experience is acquired during a Zombie Slayer Quest. Defeating a Revenant Horror is the only way to obtain Zombie Slayer EXP. Revenant Horrors have unique abilities that they use during battle.
Location
A [Lv10-1,580] Revenant Horror can be spawned on any public island containing Zombies, once you have gotten enough Combat from killing them as well as met the requirements listed below and have the Coins required.
Tiers | Cost to Start | Combat XP Required to Spawn |
Requirement | Slayer XP Reward |
---|---|---|---|---|
Tier I | 2,000 Coins | 150 | None | 5 |
Tier II | 7,500 Coins | 1,440 | Defeating a Tier I Revenant Horror Combat Level 5 |
25 |
Tier III | 20,000 Coins | 2,400 | Defeating a Tier II Revenant Horror Combat Level 10 |
100 |
Tier IV | 50,000 Coins | 4,800 | Defeating a Tier III Revenant Horror Combat Level 15 |
500 |
Tier V | 100,000 Coins | 6,000 | Defeating a Tier IV Revenant Horror Combat Level 25 Zombie Slayer Level 7 |
1,500 |
Behavior
- Tier 1
- Tier 2
- Tier 3
- Tier 4
- Tier 5
The Revenant Horror has a base attack range of 1.3 blocks. If it has been at least 2.3 seconds since it has last damaged something, the attack range is increased to 3.2 blocks.
Life Drain
Drains health every few seconds.
Triggers every 2.5 seconds
The Revenant Horror has a base attack range of 1.3 blocks. If it has been at least 2.3 seconds since it has last damaged something, the attack range is increased to 3.2 blocks.
Life Drain
Drains health every few seconds.
Pestilence
Deals AOE damage every second, shredding armor by 25%.
Triggers within an 8.5 block range.
The Revenant Horror has a base attack range of 1.3 blocks. If it has been at least 2.3 seconds since it has last damaged something, the attack range is increased to 3.2 blocks.
Life Drain
Drains health every few seconds.
Pestilence
Deals AOE damage every second, shredding armor by 25%.
Enrage
Gets real mad once in a while.
Occurs every 40 seconds and lasts for 12 seconds. Attack range is increased by 50%. Pestilence damage is increased by 500%.
The Revenant Horror has a base attack range of 1.3 blocks. If it has been at least 2.3 seconds since it has last damaged something, the attack range is increased to 3.2 blocks.
Life Drain
Drains health every few seconds.
Pestilence
Deals AOE damage every second, shredding armor by 25%.
Enrage
Gets real mad once in a while.
The Atoned Horror has a base attack range of 1.3 blocks. If it has been at least 2.3 seconds since it has last damaged something, the attack range is increased to 3.2 blocks.
Redemption
Heals rapidly.
Explosive Assault
Throws explosive TNT.
Within a 5 block radius, players are given 0.9 seconds of blindness.
Damage dealt is dependent on distance from the centre, with damage being increased by 52.94% if you're within 2.5 blocks.
Thermonuclear
Charges up and releases a massive explosion.
Within a 7 block radius, all players are struck by lightning after a brief build-up.
Damage dealt is equal to 4800, multiplied by the total amount of times that the Atoned Horror has damaged players.
For example, if the boss hits a player 15 times, then the lightning deals 72,000 damage.
Loot
- Tier 1
- Tier 2
- Tier 3
- Tier 4
- Tier 5
[Lv10] ![]() | |||
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50 | ||
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5 | ||
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1 | ||
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1 | ||
Item | Loot Rarity | Amount | ChanceEach 100% is a guaranteed drop, and any remaining % has a chance to drop. |
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Guaranteed | 1-3 | 100% |
[Lv70] ![]() | |||
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100 | ||
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25 | ||
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1 | ||
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1 | ||
Item | Loot Rarity | Amount | ChanceEach 100% is a guaranteed drop, and any remaining % has a chance to drop. |
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Guaranteed | 9-18 | 100% |
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Occasional | 1 | 16.16% |
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Rare | 1 | 0.67% |
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Extraordinary | 1 | 2.02% |
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Extraordinary | 1 | 1.01% |
[Lv320] ![]() | |||
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200 | ||
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100 | ||
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1 | ||
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1 | ||
Item | Loot Rarity | Amount | ChanceEach 100% is a guaranteed drop, and any remaining % has a chance to drop. |
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Guaranteed | 30-50 | 100% |
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Occasional | 1-2 | 16.08% |
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Rare | 1 | 2.61% |
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Extraordinary | 1 | 2.01% |
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Extraordinary | 1 | 0.81% |
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Pray RNGesus | 1 | 0.08% |
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Extraordinary | 1 | 1.01% |
[Lv610] ![]() | |||
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500 | ||
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500 | ||
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1 | ||
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1 | ||
Item | Loot Rarity | Amount | ChanceEach 100% is a guaranteed drop, and any remaining % has a chance to drop. |
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Guaranteed | 50-64 | 100% |
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Occasional | 2-3 | 16.22% |
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Rare | 1 | 6.33% |
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Extraordinary | 1 | 0.60% |
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Extraordinary | 1 | 0.81% |
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Pray RNGesus | 1 | 0.16% |
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Extraordinary | 1 | 1.01% |
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Pray RNGesus | 1 | 0.16% |
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Pray RNGesus | 1 | 0.06% |
[Lv1,580] ![]() | |||
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2,000 | ||
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1,500 | ||
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1 | ||
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1 | ||
Item | Loot Rarity | Amount | ChanceEach 100% is a guaranteed drop, and any remaining % has a chance to drop. |
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Guaranteed | 63-64 | 100% |
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Occasional | 3-4 | 13.77% |
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Rare | 1 | 5.42% |
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Extraordinary | 1 | 1.69% |
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Extraordinary | 1 | 0.69% |
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Pray RNGesus | 1 | 0.14% |
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Extraordinary | 1 | 0.86% |
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Pray RNGesus | 1 | 0.14% |
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Occasional | 1-2 | 13.77% |
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Pray RNGesus | 1 | 0.1% |
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Pray RNGesus | 1 | 0.06% |
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Pray RNGesus | 1 | 0.05% |
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RNGesus Incarnate | 1 | 0.01% |
Stats
Tier | Level | Health | Damage |
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Tier I | 10 | 500 ❤ | 15 ❁ |
Tier II | 70 | 20,000 ❤ | 25 ❁ |
Tier III | 320 | 400,000 ❤ | 120 ❁ |
Tier IV | 610 | 1,500,000 ❤ | 400 ❁ |
Tier V | 1580 | 10,000,000 ❤ | 2,400 ❁ |
Trivia
- The 5th tier of the Revenant Horror boss does not follow the standard ability scheme/naming scheme, where the abilities are slightly weaker in the tier directly before it.
History
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October 10th, 2019 | 0.7.2 | Revenant Horror Added. |
October 14th, 2019 | Minor Patch | Minor Changes. |
March 12th, 2021 | Minor Patch | Revenant Horror Tier V Added. |
March 30th, 2021 | 0.11.3 | Minor Changes |
April 21st, 2021 | 0.11.4 | Smite VII Added to the Tier V Drop Table. |