Catacombs Mobs | |
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Category | Catacombs |
Catacombs Mobs are any Mobs that spawn in the Catacombs Dungeon. These include regular mobs, Watcher Mobs, Mini-Bosses, and BOSSES.
Spawning
Nearly every room in the Catacombs contains one or multiple different types of Mobs. In regular rooms, standard enemies spawn in groups, with a Mini-Boss sometimes thrown in as well. When all the mobs with a ✯ star in their names are killed, a Wither Key,
Blood Key,
Blessing, and/or
Superboom TNT will spawn in.
Mob Modifiers
All mobs in the Catacombs have Magic Damage resistance, depending on their type:
Type | Resistance |
---|---|
Melee | 10% |
Ranged | 30% |
Magic Mobs | 80% |
Along with this every non-boss mob can spawn with a modifier:
Type | Info |
---|---|
Flaming | Attacks ignite the player on fire, dealing 80-400 ![]() |
Stormy | Every 5 seconds, there is a 1/3 chance to strike lightning to all players in a 6 block radius for 10% of their max ![]() ![]() |
Speed | Grants increased ![]() |
Fortified | Grants +10% ![]() |
Healthy | Grants +30% ![]() |
All Mobs
Below is a list of every mob that can spawn in both normal and Master Mode in the Catacombs.
- Standard Room Mobs
- Minibosses
- Watcher Mobs
- Boss Mobs
These are the Minibosses that can spawn in regular rooms:
Mob | Name and Range of Stats | Item Loot | Other Loot |
---|---|---|---|
|
[Lv80-163] Lost Adventurer 60,000-160,000,000 ![]() 360-280,000 ![]() 100 ![]() |
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100-255 ![]() 1 Coin 100-390 ![]() |
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[Lv80-170] Angry Archaeologist 20,000-12,000,000 ![]() 640-184,000 ![]() 900-1,200 ![]() |
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100-210 ![]() 1 Coin 100-240 ![]() |
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[Lv120-171] Shadow Assassin 700,000-145,000,000 ![]() 3,280-400,000 ![]() |
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125-248 ![]() 1 Coin 100 ![]() |
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[Lv130-170] King Midas 300,000-35,000,000 ![]() 3,760-152,000 ![]() 3,000 ![]() |
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125-248 ![]() 1 Coin 100 ![]() |
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[Lv134-164] Frozen Adventurer 1,100,000-160,000,000 ![]() 4,440-280,000 ![]() 100 ![]() |
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180-255 ![]() 1 Coin 185-420 ![]() |
These mobs are spawned from The Watcher:
Below are a list of the undead mobs that can spawn from The Watcher. They all have the same Health,
Damage,
Defense, and loot, except they each look different, and some have modified behavior in Floor II and above.
They have a 0.1% chance to drop a Beating Heart in the Entrance, Floor I, and Floor II, and a 0.2% chance to do so on higher floors.
- Normal Mode
- Master Mode
Level | Health | Damage | Defense
|
Combat XP | Coins | Experience Orbs | Floor Found
|
---|---|---|---|---|---|---|---|
[Lv1] | 14,000 ![]() |
1,080 ![]() |
550 ![]()
|
75 | 30 Coins | 1 ![]() |
Catacombs Entrance
|
[Lv2] | 17,000 ![]() |
1,600 ![]() |
900 ![]()
|
100 | 30 Coins | 1 ![]() |
Catacombs Floor I
|
[Lv3] | 32,000 ![]() |
2,600 ![]() |
1,000 ![]()
|
125 | 30 Coins | 1 ![]() |
Catacombs Floor II
|
[Lv4] | 41,000 ![]() |
2,880 ![]() |
1,350 ![]()
|
150 | 30 Coins | 1 ![]() |
Catacombs Floor III
|
[Lv5] | 60,000 ![]() |
3,600 ![]() |
1,450 ![]()
|
175 | 30 Coins | 1 ![]() |
Catacombs Floor IV
|
[Lv6] | 60,000 ![]() |
4,400 ![]() |
1,600 ![]() |
200 | 30 Coins | 1 ![]() |
Catacombs Floor V
|
[Lv7] | 75,000 ![]() |
6,400 ![]() |
1,600 ![]() |
225 | 30 Coins | 1 ![]() |
Catacombs Floor VI
|
[Lv8] | 250,000 ![]() |
14,400 ![]() |
1,600 ![]() |
250 | 30 Coins | 1 ![]() |
Catacombs Floor VII
|
Level | Health | Damage | Defense
|
Combat XP | Coins | Experience Orbs | Floor Found
|
---|---|---|---|---|---|---|---|
[Lv2] | 800,000 ![]() |
54,000 ![]() |
1,600 ![]()
|
150 | 50 Coins | 1 ![]() |
Master Mode Catacombs Floor I
|
[Lv3] | 900,000 ![]() |
63,000 ![]() |
1,600 ![]()
|
188 | 50 Coins | 1 ![]() |
Master Mode Catacombs Floor II
|
[Lv4] | 1,000,000 ![]() |
72,000 ![]() |
1,600 ![]()
|
225 | 50 Coins | 1 ![]() |
Master Mode Catacombs Floor III
|
[Lv5] | 1,500,000 ![]() |
81,000 ![]() |
1,700 ![]()
|
263 | 50 Coins | 1 ![]() |
Master Mode Catacombs Floor IV
|
[Lv6] | 2,000,000 ![]() |
90,000 ![]() |
1,800 ![]()
|
300 | 50 Coins | 1 ![]() |
Master Mode Catacombs Floor V
|
[Lv7] | 3,000,000 ![]() |
99,000 ![]() |
1,900 ![]() |
338 | 50 Coins | 1 ![]() |
Master Mode Catacombs Floor VI
|
[Lv8] | 6,000,000 ![]() |
108,000 ![]() |
2,000 ![]() |
376 | 50 Coins | 1 ![]() |
Master Mode Catacombs Floor VII
|
Image | Name | Behavior Differences on Floor II+ |
---|---|---|
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Putrid | Prioritizes targeting players using the Healer class. |
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Reaper | Prioritizes targeting players using the Archer class. |
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Vader | Prioritizes targeting players using the Tank class. |
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Frost | Prioritizes targeting players using the Mage class. |
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Cannibal | Prioritizes targeting players using the Berserk class. |
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Revoker | None |
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Tear | None |
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Mr. Dead | None |
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Skull | None |
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Walker | None |
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Psycho | If damaged by a player, they have a 1/3 chance of teleporting behind them. |
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Ooze | Has 1.25x ![]() |
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Freak | Has 1.2x ![]() |
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Flamer | On death, it explodes and deals 1% of player's max player ![]() ![]() |
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Mute | Silences a player's sounds for 5 seconds on hits. |
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Leech | Heals back up by 2% its max ![]() |
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Parasite | Drops 3 parasite silverfish on death. |
These mobs are Bosses or can be found in the boss fights.
Mobs Per Floor
These are all of the mobs that can spawn on each floor in the Catacombs.
History