Dojo
Dojo | |
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Category | Zone |
Fairy Souls | 0 |
Requirements | Combat Level 24 |
Coordinates | -235 108 -597 |
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Mobs None |
NPCs |
The Dojo is a Zone in the Crimson Isle where players can partake in Dojo Challenges to gain rewards such as the Black Belt.
Purpose
The Dojo is a location on the Crimson Isle where players can attempt Dojo Challenges in the Dojo Arena by speaking with Master Tao.
Dialogue
- As Master Tao's Student, he protects you by preventing all damage in the Dojo.
- As you leave the Dojo, Master Tao's protection dissipates.
- Master Tao sees you getting ready to leave the Dojo and removes your protection.
- Master Tao sees you getting ready to do the Dojo and grants you damage protection.
Scoring System
Scores for every challenge follow the same grading scale and certain scores may be required for Mage Quests or Barbarian Quests
Score | Points Required |
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S | 1000 Points |
A | 800 Points |
B | 600 Points |
C | 400 Points |
D | 200 Points |
F | < 200 Points |
Dojo Challenges
Dojo Challenges are challenges players can participate in to earn Dojo Points. Players must have nothing in their inventory or equipment page in order to attempt a challenge.
Test Of ForceYour Rank: S Time: 02:00:000 Challenge Rules: 1. Knock mobs into the lava. 2. Some mobs give more points than others. 3. Avoid negative point mobs! Click to start challenge! | Test Of StaminaYour Rank: S Time: 03:45:000 Challenge Rules: 1. Jump through the open holes in the moving walls. 2. Earn points by staying on the platform. 3. Don't get pushed into the lava! Click to start challenge! | Test Of MasteryYour Rank: S Time: 02:00:000 Challenge Rules: 1. Shoot the targets before they disappear. 2. Green targets are worth 8 points. 3. Yellow targets are worth 16 points. 4. Red targets are worth 32 points. Click to start challenge! | Test Of DisciplineYour Rank: S Time: 02:00:000 Challenge Rules: 1. Hit the mob with the correct sword. 2. Every 30 seconds, gain a new type of sword. 3. Don't hit the mob with the wrong sword. Click to start challenge! | Test Of SwiftnessYour Rank: S Time: 01:20:000 Challenge Rules: 1. Temporary blocks will spawn to stand on. 2. If the block is red it'll disappear soon! 3. Don't stand around and fall into the lava. Click to start challenge! | ||||
Test Of ControlYour Rank: S Time: 02:00:000 Challenge Rules: 1. Stare directly at a moving NPC. 2. The longer you do, the more it moves. 3. Don't take your gaze away for more than 2 seconds! Click to start challenge! | Test Of TenacityYour Rank: S Time: 03:20:000 Challenge Rules: 1. A ghast shoots fireballs at you. 2. Earn points by avoiding fireballs over time. 3. Don't trip and fall into lava! Click to start challenge! | |||||||
Rank Your Points: 7000 Your Rank: Black White: 0 Yellow: 1000 Green: 2000 Blue: 4000 Brown: 6000 Black: 7000 Click to view rewards. |
The Test of Force challenge requires you to knock mobs into lava for various point values within the time limit of 2 minutes.
Mob Type | Point Value |
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Iron Helmet Zombie | 10 Points |
Golden Helmet Zombie | 20 Points |
Baby Zombie | 30 Points |
Zombie | -30 Points |
The Test of Stamina requires you to jump through holes in moving walls to earn points, slowly getting more difficult over time. Every second the player is alive, they earn 9 points, and if the player has a record of 1000 or more, they will always start the challenge at 252 points.
The Test of Mastery requires you to shoot colored wool to earn the most points possible within 2 minutes. Targets will spawn randomly and go from green to yellow to red, then disappear.
Block Type | Point Value |
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Green Wool | 8 Points |
Yellow Wool | 16 Points |
Red Wool | 32 Points |
The Test of Discipline requires you to score as many points in 2 minutes by hitting armored zombies with the sword corresponding to their armor type. Correctly hitting zombies will award 8 points each, while hitting incorrect zombies will lose the player 16 points.
Sword Type | Armor Type |
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Wooden Sword | Leather Armor |
Iron Sword | Iron Armor |
Golden Sword | Golden Armor |
Diamond Sword | Diamond Armor |
The Test of Swiftness requires the player to stay on top of the line of moving blocks that gets faster over time. The player earns 8 points per block they walk over.
The Test of Tenacity is a platform with ghasts shooting fireballs and slowly destroying the floor. Over time, more ghasts spawn (up to 4), and 5 points are earned for every second you survive.
Dojo Points
Dojo Points can be redeemed for various rewards, some of which include combat experience and Belts. Points counted towards your rewards are the sum of your best scores in each of the dojo challenges.
White Belt Rewards Progress: 100% -------------------- 7,000/1k Rewards: ✔ +80,000 Combat Experience ✔ White Belt ✔ +30 Skyblock XP Claimed | 2Yellow Belt Rewards Progress: 100% -------------------- 7,000/1k Rewards: ✔ +80,000 Combat Experience ✔ Yellow Belt Upgrade ✔ +30 Skyblock XP Claimed | 3Green Belt Rewards Progress: 100% -------------------- 7,000/2k Rewards: ✔ +100,000 Combat Experience ✔ Green Belt Upgrade ✔ +50 Skyblock XP Claimed | 4Blue Belt Rewards Progress: 100% -------------------- 7,000/4k Rewards: ✔ +120,000 Combat Experience ✔ Blue Belt Upgrade ✔ +75 Skyblock XP Claimed | 5Brown Belt Rewards Progress: 100% -------------------- 7,000/6k Rewards: ✔ +140,000 Combat Experience ✔ Brown Belt Upgrade ✔ +100 Skyblock XP Claimed | 6Black Belt Rewards Progress: 100% -------------------- 7,000/7k Rewards: ✔ +160,000 Combat Experience ✔ Black Belt Upgrade ✔ +150 Skyblock XP Claimed | |||
History
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April 20th, 2022 | Crimson Isle Release | Dojo Added. |