Blessings
Blessings | |
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Blessings are a type of stat buff that players can gain and collect in Dungeons. There are five different types of Blessings, with each giving different types and of Stats.
Obtaining
Blessings can be found in Dungeons through a variety of methods. These include:
Method | Information |
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Successfully Clearing a Dungeon Room | A Dungeon Room that is successfully cleared is indicated by a white checkmark over it on the Dungeon map. Once cleared, there is a percent chance for it to drop a Blessing.
This can be achieved by either killing every enemy in a Dungeon Room with a yellow ✯ next to their name, or if the room spawns with a Miniboss, by killing that instead. |
Opening a Secret Chest or Puzzle Chest | Opening Secret Chests have a percent chance to grant a random type of Blessing (besides Blessing of Time) up to level 5. |
Killing Bats | When a Bats is killed by a player, they have a percent chance to drop a random type of Blessing (besides Blessing of Time). |
Killing Mini-Bosses | Mini-Bosses have a percent chance to drop a random Blessing (besides Blessing of Time) up to level 5. |
Completing the Trivia Puzzle | The Trivia Puzzle has a percent chance of granting a Blessing of Time up to level 5. It is the only method of obtaining a Blessing of Time. |
Returning the Wizard's Crystal to the Wizard | Returning the Wizard's Crystal to the Wizard grants a Blessing of Wisdom 1. |
Blessings can also be stacked. This means if you collect two or more Blessings of the same type, their levels will add together and that will be your new Blessing level.
Types of Blessings
There are five different types of Blessings. Each type of Blessing gives off a different combination of Stats, as well as a different amount of them dependent on the Blessing level.
Blessing Type | Buff | Obtaining | Percent Increase | Flat Increase |
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Blessing of Life | Health | Clearing Rooms Opening Secret Chests Killing a Dungeon Secret Bat or Mini-Boss |
Buff Level x 3% | |
Health Regen | ||||
Blessing of Power | Strength | Buff Level x 2% | Buff Level x 4% | |
Crit Damage | ||||
Blessing of Time | Health | Completing the Trivia Puzzle | ||
Intelligence | ||||
Strength | ||||
Defense | ||||
Blessing of Wisdom | Intelligence | Clearing Rooms Opening Secret Chests Killing a Dungeon Secret Bat or Mini-Boss Returning the Wizard's Crystal to the Wizard | ||
Speed | ||||
Blessing of Stone | Defense | Clearing Rooms Opening Secret Chests Killing a Dungeon Secret Bat or Mini-Boss |
Buff Level x 2% | |
Damage | Buff Level x 6% |
Stat Buffs
The stats gained from Blessings is dependent on a variety of factors. These include:
Factor Name | Description |
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Stat Value | The stats gained from Blessings are applied on top of its already pre-existing stat value, meaning they are one of the final steps in that Stat Calculation process. |
Percent Increase | The Percent Increase varies from buff to buff, but it is typically a percentage of the Blessing level. |
Flat Increase | Similar to the Percent Increase, the Flat Increase varies from Buff to Buff, but is a flat number based on the Blessing level and not a percent value. |
Forbidden Blessing Perk level | At the Essence Shop, players can consume Wither Essence to upgrade the effectiveness of Blessings, up to 10%. |
Paul Mayor | While the Paul Mayor is active, Blessings are 25% more effective on players. |
Floor 3 or Higher | All blessings on Floor 3 or higher are 20% more effective. |
Formula and Examples
While there are many variables that go into the Blessing stat bonus calculation, the formula is a not actually that complicated.
Blessings give a percentage and/or flat buff, and then are applied as a whole.
The simplified formula can be seen as follows:
To help you understand this formula as easily as possible, you can find three examples of using this formula as follows:
Example 1 | ||||
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For this example, Paul is Mayor. We are playing on Floor 3 (meaning Blessings are 20% more effective), and our Forbidden Blessing Perk is at level 1. We have 250 Strength and we just picked up our level 4 Blessing of Power.
First, we need to figure out what our Percent Increase and Flat Increase values are. Using the Percent Increase formula from the Blessing of Power's ❈ Strength buff, as well as the 20% or 1.2x buff from us playing on Floor 3 on Higher, we can determine that the formula used is The 4 is the Blessing level, the 2 is from the formula, and 1.2 is of course from us playing on Floor 3 or Higher. However, we need to convert this percentage value into a decimal value. We can do this with Now we need to do the same thing for the Flat Increase, which isn't a percentage this time around. Like before, using the Flat Increase formula from the Blessing of Power's ❈ Strength buff, and the 20% or 1.2x buff from us playing on Floor 3 on Higher, we can figure out that the formula used is The first 4 is the Blessing level, the second 4 is from the formula, and 1.2 is of course from us playing on Floor 3 or Higher. Before we tackle the formula, keep in mind that our Forbidden Blessing Perk is at level 1, which converts to a bonus of The same goes for the Paul mayor being active, where its 20% Blessing buff converts to Now we can fill in the formula. As a reminder, here's the formula without our values added:
And by replacing the values with our own, a new equation emerges: And by simplifying this formula, we can see that our new Strength value is 302.358. And if we subtract 250 from this, we can see that we gained +52.358 Strength. Not bad! |
Example 2 | ||||
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For this example, Paul is not Mayor. We are playing on Floor 7 (meaning Blessings are 20% more effective), and our Forbidden Blessing Perk is at level 5. We have 3,270 Health and we just picked up our level 5 Blessing of Life.
We also already had a level 9 Blessing of Life, meaning our new level is level 14. First, we need to figure out what our Percent Increase and Flat Increase values are. Using the Percent Increase formula from the Blessing of Life's ❤ Health buff, as well as the 20% or 1.2x buff from us playing on Floor 3 on Higher, we can determine that the formula used is The 14 is the Blessing level, the 3 is from the formula, and 1.2 is of course from us playing on Floor 3 or Higher. However, we need to convert this percentage value into a decimal value. We can do this with Conveniently for us, Blessing of Life automatically sets the Flat Increase value to 0, so we don't have to do anything else there. Before we tackle the formula, keep in mind that our Forbidden Blessing Perk is at level 5, which converts to a bonus of The same goes for the Paul mayor not being active, where its 0% Blessing buff converts to Now we can fill in the formula. As a reminder, here's the formula without our values added:
And by replacing the values with our own, a new equation emerges: And by simplifying this formula, we can see that our new Health value is 5,124.09. And if we subtract 3,270 from this, we can see that we gained +1,854.09 Health. Nice! |
Example 3 | ||||
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For this example, Paul is not Mayor. We are playing on Floor 2 (meaning Blessings are NOT 20% more effective), and our Forbidden Blessing Perk is at level 2. We have 147 Speed and we just picked up our level 5 Blessing of Wisdom.
We also already had a level 3 Blessing of Wisdom, meaning our new level is level 8. First, we need to figure out what our Percent Increase and Flat Increase values are. Conveniently for us, Blessing of Wisdom automatically sets the Percent Increase value to 0, so we don't have to do anything else there. However, since this value has to be a converted to a decimal, its new value is Like the previous examples, using the Flat Increase formula from the Blessing of Wisdom's ✦ Speed buff, we can figure out that the formula used is The 8 is the Blessing level, the 4 is from the formula, and 1 from us not playing on Floor 3 or higher. It would would be 1.2 instead if we were! Before we tackle the formula, keep in mind that our Forbidden Blessing Perk is at level 2, which converts to a bonus of This also goes for the Paul mayor not being active, where its 0% Blessing buff converts to No buff there! Now we can fill in the formula. As a reminder, here's the formula without our values added:
And by replacing the values with our own, a new equation emerges: And by simplifying this formula, we can see that our new Speed value is 179.64. And if we subtract 147 from this, we can see that we gained +32.64 Speed. Nice! |
History
SkyBlock Prototype | ||
July 7th, 2020 | Catacombs Release | Blessings Added. |
July 30th, 2020 | Minor Patch | Blessing of Time Added. |