Crit Chance | |
---|---|
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Category | Player Stats |
Cap | 100 |
Skill | Combat |
Prefix | ☣ |
Crit Chance is one of the Combat Stats. It indicates the odds of landing a critical hit, which will add
Crit Damage into the Damage Equation increasing the final damage dealt by the player significantly.
Damage Calculation
For example, if the player has +100% Crit Damage and usually deals ✧10,000 damage to a mob on a non-critical hit, then when a critical hit lands the
Crit Damage multiplier will be added to the Damage Equation:
() and the damage will be multiplied by x2 times! This will make the final damage to show up in white, yellow, orange and red (✧20000)
There is no actual reason to have more than +100% Crit Chance, unless the player wants to receive bigger bonus effects from enchantments like Overload.
Main Article: Damage Calculation
Increasing Base Crit Chance
The base Crit Chance of every player is 30% by default. It can be increased in two ways:
Method of Increasing | Crit Chance Gained | Extra Information |
---|---|---|
![]() Combat Level |
+0.5% ![]() Up to +30% ![]() |
Combat levels up by killing Mobs and grants +0.5% ![]() ![]() |
![]() Spider Slayer |
+1% ![]() |
Spider Slayer Level 7 grants +1% ![]() |
Increasing Bonus Crit Chance
The Bonus Crit Chance of a player can be increased in a variety of ways:
- Pets
- Armor
- Weapons
- Reforges
- Enchantments
- Accessories
- Accessory Power
- Other
Pets
Pets can increase the player's Crit Chance by various amounts, depending on how much of it the pet grants its user on top of their base
Crit Chance and/or the multiplier that it has, which can boost the
Crit Chance by a certain percentage.
Pet | Stats and Abilities that grant Crit Chance | Obtaining |
---|---|---|
![]() Bal |
Gain 15% on ALL stats when inside the Magma Fields. | Dropped from killing Bal |
![]() Blaze |
Nether Embodiment - Increases all stats by +10% while on the Crimson Isle. | Crafted at Blaze Rod IX Collection |
![]() Ender Dragon |
+5% ![]() Superior - Increases most stats by 10%. |
Dropped from killing Dragons |
![]() Giraffe |
+5% ![]() |
Bought from Oringo |
![]() Griffin |
+10% ![]() |
Bought from Mayor Diana |
![]() Mithril Golem |
Danger Averse - Increase your combat stats by 20% on mining islands | Crafted at Mithril VII Collection |
![]() Skeleton |
+15% ![]() |
Crafted at Bone VI Collection |
![]() Spider |
+10% ![]() |
Crafted at String IX Collection |
![]() Tarantula |
+10% ![]() |
Dropped from killing Spiders |
![]() Tiger |
+5% ![]() |
Bought from Oringo |
![]() Wither Skeleton |
+5% ![]() |
Crafted at Coal IX Collection |
Pet Items
Pet Items can be applied to Pets to grant additional Crit Chance:
Name | Rarity | Perk |
---|---|---|
![]() Big Teeth |
COMMON | Big Teeth can be applied to a pet, when applied it adds 5 ![]() |
![]() Iron Claws |
COMMON | Iron Claws can be applied to a pet, when applied it increases the pet's ![]() ![]() |
![]() Bigger Teeth |
UNCOMMON | Big Teeth can be applied to a pet, when applied it adds 10 ![]() |
![]() Gold Claws |
UNCOMMON | Gold Claws can be applied to a pet, when applied it increases the pet's ![]() ![]() |
![]() Minos Relic |
EPIC | Minos Relic can be applied to a pet, when applied it increases the pet's base stats by 33.3%. |
Armor
Certain Armor can grant its wearer additional Crit Chance from its base stats.
Name | Rarity | Stats and Abilities that grant Crit Chance |
---|---|---|
![]() Unstable Dragon |
LEGENDARY | +20% ![]() |
![]() Superior Dragon |
LEGENDARY | +8% ![]() Full Set Bonus: Superior Blood Most of your stats are increased by 5% and Aspect of the Dragons ability deals 50% more damage. |
![]() Bouncy |
RARE, EPIC | +24-32% ![]() |
![]() Skeleton Lord |
EPIC, LEGENDARY | +8% ![]() |
![]() Skeleton Soldier |
EPIC, LEGENDARY | +4-16% ![]() |
![]() Skeleton Master |
EPIC, LEGENDARY | +4-16% ![]() |
![]() Skeletor |
EPIC, LEGENDARY | +8-16% ![]() |
![]() Creeper Hat |
COMMON | +5% ![]() |
![]() Spider Hat |
COMMON | +25% ![]() |
Weapons
Some of the Weapons in SkyBlock have a certain Crit Chance value that the player receives when they hold the weapon in hand.
- Swords
- Bows
Name | Rarity | Stats and Abilities that grant Crit Chance |
---|---|---|
![]() Tactician's Sword |
RARE | +20% ![]() |
![]() Silent Death |
RARE | +1-2% ![]() |
![]() Pigman Sword |
LEGENDARY | +5% ![]() |
![]() Livid Dagger |
LEGENDARY | +100% ![]() |
![]() Scylla |
LEGENDARY | +12% ![]() |
![]() Deathripper Dagger |
LEGENDARY | +10% ![]() |
![]() Pyrochaos Dagger |
LEGENDARY | +10% ![]() |
Name | Rarity | Stats and Abilities that grant Crit Chance |
---|---|---|
![]() Dragon Shortbow |
EPIC | +15% ![]() |
![]() Juju Shortbow |
EPIC | +10% ![]() |
Reforges
Reforges can grant various stat boosts on the weapons, armor and accessories. This includes Crit Chance.
- Melee
- Bow
- Armor
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Fair | +2% | +3% | +4% | +7% | +10% | +12% |
Legendary | +5% | +7% | +9% | +12% | +15% | +18% |
Odd | +10% | +12% | +15% | +20% | +25% | +30% |
Sharp | +10% | +12% | +14% | +17% | +20% | +25% |
Spicy | +1% | +1% | +1% | +1% | +1% | +1% |
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+1% | +2% | +3% | +5% | +7% | +10% |
![]() |
+10% | +10% | +10% |
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Awkward | +10% | +12% | +15% | +20% | +25% | +30% |
Deadly | +10% | +13% | +16% | +19% | +22% | +25% |
Fine | +5% | +7% | +9% | +12% | +15% | +18% |
Hasty | +20% | +25% | +30% | +40% | +50% | +60% |
Neat | +10% | +12% | +14% | +17% | +20% | +25% |
Rich | +10% | +12% | +14% | +17% | +20% | +25% |
Unreal | +8% | +9% | +10% | +11% | +13% | +15% |
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+8% | +9% | +10% | +11% | +13% | +15% |
![]() |
+7% | +8% | +9% | +10% | +12% | +14% |
![]() |
+10% | +11% | +12% | +13% | +15% | +17% |
Reforge Prefix | COMMON | UNCOMMON | RARE | EPIC | LEGENDARY | MYTHIC |
---|---|---|---|---|---|---|
Clean | +2% | +4% | +6% | +8% | +10% | +12% |
Fierce | +2% | +3% | +4% | +5% | +6% | +8% |
Light | +1% | +1% | +2% | +2% | +3% | +3% |
Mythic | +1% | +2% | +3% | +4% | +5% | +6% |
Pure | +2% | +4% | +6% | +8% | +10% | +12% |
![]() |
+2% | +4% | +6% | +8% | +10% | +12% |
![]() |
+2 + 1% | +4 + 1% | +6 + 1% | +8 + 1% | +10 + 1% | +12 + 1% |
![]() |
+2% | +4% | +6% | +8% | +10% | +12% |
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+3% | +5% | +7% | +9% | +12% | +15% |
![]() |
+1% | +2% | +3% | +4% | +5% | +6% |
Enchantments
Certain Enchantments can increase player's Crit Chance by either a specific amount or percentage:
Name (Clickable) | Level | Applied To | Description |
---|---|---|---|
5 |
Bow |
Increases | |
5 |
Sword |
Copies +20-100% of your active pet's stats. | |
5 |
Armor |
Increases most of your player stats by 0.07-0.35% per player within 30 blocks of you, up to 20 players. |
Crit Chance Enrichments
Crit Chance Enrichments can be applied onto LEGENDARY and MYTHIC talismans giving them +1 Crit Chance per piece.
Powers
Certain Powers will grant Crit Chance when selected.
Name | Prefix | Information |
---|---|---|
Starter Power | Fortuitous | At 250 Magical Power: +42% ![]() |
Pretty | At 250 Magical Power: +23% ![]() | |
Protected | At 250 Magical Power: +5% ![]() | |
Simple | At 250 Magical Power: +14% ![]() | |
Warrior | At 250 Magical Power: +23% ![]() | |
Intermediate Power | Commando | At 250 Magical Power: +5% ![]() |
Disciplined | At 250 Magical Power: +14% ![]() | |
Inspired | At 250 Magical Power: +9% ![]() | |
Ominous | At 250 Magical Power: +14% ![]() | |
Prepared | At 250 Magical Power: +4% ![]() | |
![]() Obsidian Tablet |
Mythical | At 250 Magical Power: +16% ![]() |
Method of Increasing | Crit Chance Gained | Extra Information | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() Beacon |
+1% ![]() Up to +5% ![]() |
A Beacon 1 grants +1% ![]() ![]() | ||||||||||||||
![]() Critical Potion |
Situational | The Critical Potion increases ![]()
| ||||||||||||||
![]() Heart of the Mountain |
Situational | There is one Heart of the Mountain perk that grant various amounts of ![]()
| ||||||||||||||
![]() Mayor Jerry |
+10% ![]() |
If Jerry is the selected Mayor, then all players have +10% ![]() | ||||||||||||||
![]() Jalapeno Book |
+1% ![]() |
When combined with a Deployable, grants +1% ![]() | ||||||||||||||
![]() Tuning Points |
+0.2% ![]() |
1 Tuning Point grants +0.2% ![]() |
Decreasing Bonus Crit Chance
The bonus Crit Chance of a player can be decreased in two ways:
Situation | Information |
---|---|
![]() Ridiculous Reforge |
Ridiculous Bonus Fart when you sneak. Reduces your ![]() ![]() ![]() ![]() |
![]() Terminator |
Divides ![]() |
History
![]() | ||
June 11th, 2019 | SkyBlock Release | Crit Chance Added. |
July 1st, 2020 | 0.7.11 | Crit Chance removed from almost all Accessory Reforges (except unpleasant), but a lot easier to get on armors and weapons. The Base Crit chance of players is now buffed up by 10% (from 20 to 30%). However the Combat skill now rewards only +0.5 ![]() ![]() |